EA adopts a focus on mobile games

EA puts mobile games before PC titles

The global game industry has been seeing some turbulence recently as profits fell below expected levels for many developers and publishers around the world. This downturn seems to be restricted to console games, however, as the PC gaming market has been seeing a relative boom. A recent report from the PC Gaming Alliance shows that the PC gaming market grew by 8% in 2012 and this is supported by the latest financial report from Electronic Arts, one of the world’s largest game publishers. Despite the apparent success of the PC gaming market, Electronic Arts has only modest plans to pursue PC titles. Instead, the company is looking to focus more on mobile games.

Game industry evolving to embrace mobile titles

Mobile games have become a major part of the game industry in a relatively short amount of time. Developers around the world are beginning to focus more heavily on mobile platforms because of their popularity among consumers. Indeed, many consumers have shown a great deal of interest in gaming from their smartphones and tablets. The value of mobile games is not lost on Electronic Arts and the company has been working to establish a more formidable presence in this sector in recent years.

EA Mobile Games FocusEA to focus on next-gen consoles alongside mobile games

While mobile games have become a major focus for Electronic Arts, the publisher’s top priority is next-generation consoles, such as the Playstation 4 and the Xbox One. While next-gen consoles are the priority, the publisher will be looking to support cross-platform games for these consoles as well as mobile devices. Electronic Arts has a chief interest in free-to-play mobile games, which are, quite literally, free to obtain. These games typically include some form of in-game shop that allows consumers to spend real money to unlock additional content.

Major titles likely to have a mobile companion

Electronic Arts intends to make the free-to-play mobile games experience a part of its various franchises. This likely means that every major game published by the company will have some sort of mobile game attached to it. These mobile games will include a cash shop that will sell virtual content  to gamers. Typically, games that are overtly cavalier when it comes to in-game purchases are not well received among consumers.

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