Tag: mobile devices

Kakao Talk may beat WhatsApp on mobile commerce as well as gaming

WhatsApp has serious competition in regards to Kakao Talk

Popular mobile messaging application WhatsApp has attracted a great deal of attention recently due to its acquisition by Facebook. The prominent social network spent $19 billion to purchase the application and has been working to incorporate the application into its overarching social structure. WhatsApp already boasted of a large user base but with Facebook’s backing, this user base is expected to grow exponentially in the future. While WhatsApp may become more popular in the months to come, it does have a competitor that could destabilize its growth.

Application aims to leverage mobile commerce to gain support

Kakao Talk is another messaging application that has become very popular in Asia. The application has more than 133 million registered users in South Korea and is currently preparing launch an initial public offering being valued at more than $2 billion. What Kakao Talk may offer that WhatsApp does not is the ability to allow users to participate in mobile commerce. Using the application, people can connect with brands more effectively, taking advantage of special deals being offered by retailers and online merchants.

Mobile gaming supported through Kakao Talk

Mobile Commerce News  Packs PunchKakao Talk also boasts of a gaming feature. Mobile gaming has become quite a lucrative aspect of the game industry as a whole. Providing consumers with a platform that has strong social interaction features and that can support mobile games could help Kakao Talk surpass WhatsApp in terms of popularity. Similar platforms have managed to find success with type of approach. The WeChat application, which had initially been a messaging app, is now on its way to becoming one of the most prominent mobile commerce platforms in the world.

Demand for mobile services is on the rise

As people become more reliant on their mobile devices, the demand for comprehensive mobile services is growing. While applications that are meant to serve a single purpose are likely to remain popular well into the future, people are beginning to show more interest in applications that can serve multiple purposes at the same time. These applications have shown that they are able to accommodate the interests of a new generation of mobile users.

Nintendo may break into mobile games

Shareholder urges company to take the mobile space more seriously

Nintendo may be entering into the mobile games space. The famed developer has said in the past that it has little to no interest in developing an publishing games for mobile devices. These games may be exactly what the company needs to remain relevant with consumers and generate more revenue, however. One of Nintendo’s most prominent shareholders, Seth Fischer, is now urging the developer to set its sights on mobile gaming in order to take advantage of the popularity that exists within that sector.

Mobile gaming continues to be quite lucrative for the game industry as a whole

Mobile games have become one of the most lucrative aspects of the game industry. Consumers are becoming more reliant on their mobile devices, which also means that they are using these devices for the sake of entertainment more regularly. Mobile games have become one of the most popular entertainment sources among consumers with smartphones and tablets. These consumers have also shown that they are willing to spend money on these games regularly. As consumers become more mobile, Nintendo may risk losing its relevance with new and future generations of consumers if it does not accommodate their interests.

Nintendo has an aversion to mobile gaming

Mobile Games - NintendoNintendo President Satoru Iwata notes that any short-term gain the company would receive from releasing its franchises on mobile devices would not be worth the development effort. Iwata does acknowledge, however, that Nintendo’s most beloved franchises do not need to be brought over to mobile devices. Instead, the developer could produce new titles that would be ideal for mobile devices while retaining the pedigree of its longstanding franchises.

Company may lose relevance with consumers as they become more mobile

Mobile games have become a popular pastime throughout the world. In Japan, consumers are spending hours upon hours playing these games and many are spending large sums of money on these games as well. If Nintendo continues to ignore the mobile space, the developer may end up facing an uncertain future, especially as its competitors begin to become more involved in the mobile world.