Author: Julie Campbell

WhatsApp mobile app to end subscription fees

At the same time, the messaging service doesn’t appear to intend to replace the fees with ads.

WhatsApp, the popular Facebook owned mobile app messaging service has now announced that it won’t be charging an annual subscription fee to allow users to use the application and its features.

Instead, it will be testing various tools that would allow mobile applications user various communications.

Among them will be to let the mobile app users to take advantage of direct communication with organizations such as businesses through the use of the application. WhatsApp currently has an estimated 900 million users around the globe. It functions across many models of smartphone and several mobile operating systems. While many people might assume that the service would be changed to include third party advertising in order to replace the revenue that will be lost from dropping the subscription rate, this is apparently not going to be the case.

The fee is now going to be waived for the use of the mobile app and no third party ads will be replacing it.

Mobile App - Subscription Fees to EndAt the moment, the fee being charged for an annual subscription of WhatsApp has been $0.99 USD or the equivalent for other countries worldwide. That fee is typically waived for the first year, already, and then begins once the second year gets started. That said, this fee is going to be removed completely over the next few weeks.

According to the official WhatsApp blog, it will be opening up a number of tools that allow for direct communication with businesses. It explained this by saying that “That could mean communicating with your bank about whether a recent transaction was fraudulent, or with an airline about a delayed flight.”

This mobile app was among the first ones that make it possible for people to skip over their network charges for texting, while still being able to send and receive text messages over smartphones. This has made the program increasingly popular among younger generations of device users. This service is currently facing rising competition from rivals such as those offered by Google. This may very well be a strategy to boost the competitive edge of the company.

Mobile games have become the latest focus for Channel 4

It has now announced its first three games, which will be published within the first quarter of this year.

Channel 4 has now announced the first three games that will make up its initial mobile games offerings, and that they will arrive on the market during the first quarter of this year by way of its new publishing branch.

The newly opened Channel 4 publishing branch is called All 4 Games and will soon release 3 apps.

The first three mobile games titles that will be seen from this publisher include: Super Arc Light, Fire Fu and Apestorm: Full Bananas. They will all be available from All 4 Games this quarter for Android and iOS based devices. To complement the announcement of the first three titles, the publishing arm has already released the descriptions and screengrabs of each of those mobile game apps.

These three mobile games titles are meant to become the foundation for what will be a much larger offering.

Mobile games announcement This is the start of the Channel 4 strategy that has been to create a greater draw for the millennial generation while it solidifies its position as an entertainment giant in the United Kingdom. According to Colin Macdonald, the commissioner of All 4 Games, in a recent statement he made along with these announcements, “We’re absolutely delighted to be announcing our first batch of published games, as well as the exciting partnerships we’ve built in our first few months of operation.”

Macdonald went on to express the pride his team has felt in working with some of the “finest mobile games development teams within the UK and Europe.” He also underscored the excitement they feel when it comes to providing those teams with a platform for using and expressing their talent within the category.

This new strategy has the potential to raise the position that Channel 4 currently holds within the industry, particularly within the digital and interactive sectors. The first three games are only the jumping off point from which they will be expanding. In fact, its intention is to provide the funding for six annual mobile games releases, which will be associated with the flagship program brands it has already established.