Tag: wearable technology

Classroom wearables technology expected to skyrocket in four years

A new report predicts that the rate of wearables in U.S. classrooms will notably increase in the coming years.

According to a report from Research and Markets, the classroom wearables technology market will accelerate at an impressive rate over the next four years, growing at a CAGR of 45.52% between 2016 and 2020. Reportedly, this growth trend is mostly due to the development of wearable devices designed to sync with smartphones.

More companies in the telecommunications, mobile and apps industries are seeking to expand into the wearables market.

The 63-page report features big-name companies such as Google, Apple, and Microsoft, who are associated with the education sector and who manufacture wearable devices. It also mentions other leaders in the wearable tech market, including Fitbit, Samsung and Nike.

Classroom Wearables Technology ReportAccording to the report summary, “various technology companies are investing heavily in R&D to remain competitive. This is resulting in the incorporation of innovative functionalities, such as gesture recognition and augmented reality, in classroom wearable technology devices. Devices such as Fin, Ring, Kapture, and Myo are some of the products equipped with such modern features.”

It notes that Fin is a smart wearable device designed to be worn on the thumb and functions based on finger gestures.

Improved student engagement is one of the key growth drivers of classroom wearables technology.

Improved digitalization in education, school and institutions has lead to the adoption of digital gadgets and tools like e-learning modules and tablets to better student engagement. Wearable technology has taken this improvement further and has enhanced engagement in ways that were once not considered possible.

For instance, Google Glass gives students the power to harness augmented reality. They can create first-person videos and take part in unique point-of-view experiences. Meanwhile, virtual reality headsets like the Oculus Rift, introduces students into an entirely different immersive 3D learning experience. Such devices can assist students in learning languages among other useful subjects.

That being said, the report does note that one of the major challenges that the wearable tech market faces and will continue to face is the lack of security and data privacy. Still, even with these concerns, the classroom wearable technology market will only continue to evolve with the development and release of new tech.

Fitbit wearable payment technology: pay with a flick of the wrist

New Fitbit band could function as a mobile wallet.

Major developers of simple yet popular fitness trackers are constantly looking for new ways to make their products stand out from the competition. Last week, one of these top developers, Fitbit Inc., revealed that it has purchased wearable payment technology assets from Coin, a Silicon Valley startup that manufactures devices which use near-field communication (NFC) technology, reported Reuters.

Fitbit is not the first maker of wearables to offer a mobile payment option via its device.

Although Fitbit is the leader of the wearable devices market, it isn’t the first developer of this tech to implement a mobile payment solution into its product. Jawbone, its main competitor, has already partnered with American Express Co, enabling Jawbone users to pay via its premium fitness band UP4.

Fitbit NFC - Wearable Payment TechnologyThe new deal that Fitbit has made with Coin will help it to remain on top of its game and enter the NFC technology market. This is an important move for the company because NFC continues to gain in popularity with retailers and users. Currently, NFC has been prominently featured in Apple Watch and other mobile devices as well as in well-known payment services including Apple Pay, Google Wallet and Samsung Pay.

Fitbit’s wearable payment technology plan is being reserved for future devices.

While Fitbit has announced the acquisition of Coin’s assets, the dominating wearables maker does not have any plans to incorporate the NFC tech into any of its products this year. However, the acquisition does give the company the advantage of developing an impressive NFC payments solution that is likely to be implemented into its future devices.

James Park, CEO and co-founder of Fitbit, said in a statement that the company is “focused on making wearable devices that motivate people to reach their health and fitness goals, and that also make their lives easier with the smart features they need most,” adding that “Coin has been one of the key innovators in advanced payment solutions.”

Park said that adding the wearable payment technology into their products will further Fitbit’s strategy of making its products “an indispensible part of people’s lives.”