Author: Rebecca

Mobile gaming trends reveal massive demand on device batteries

Considering the penetration of smartphones, it isn’t entirely shocking that 44 percent of gamers use that device to play.

According to the Entertainment Software Association report “2014 Sales, Demographic, and Usage Data: Essential Facts About the Computer and Video Gaming Industry,” mobile gaming is rapidly on the rise as 44 percent of all gamers are using their smartphones as their device of choice.

This has been presenting considerable challenges as mobile devices are run exclusively on batteries.

Unlike video game consoles, in which the primary component is plugged into a wall socket in order to provide power – even if the controllers are wireless – mobile gaming relies exclusively on devices that are run on smartphone batteries. When considering that Big Fish Games has predicted that the market for smartphone and tablet based gaming is expected to double by 2016, that’s a lot of drain in the built in power bank.

This trend has made the portable phone charger an essential tool for the mobile gaming industry.

mobile gaming trendsBeside smartphones, tablets are also becoming extremely important mobile gaming devices. This is picking up as penetration of those devices starts to pick up, though it remains nowhere near that of smartphones, for the moment. New data cited by Big Fish Games has suggested that these will be among the most important gaming devices in terms of popularity, as revenue from those games will have grown 400 percent by 2016. The larger screens and better hardware have made those gadgets specifically appealing to gamers.

Even gamers who are loyal to PC and consoles are playing tablet and smartphone games. Among American households that have a dedicated PC or a gaming console, 53 percent play games on smartphones, too.

While smartphone battery technology is improving, it is not doing so nearly fast enough to keep up with the power demands on those devices, particularly as mobile gaming continues to pick up. Those apps cause a notable drain and can lead the device to run out of juice before it is convenient for the user to recharge it. For this – among other reasons – high quality external battery charger power banks from companies such as Mogix have become a vital tool for gamers, regardless of their mobile device of choice.

Wearable technology may not always be chunky smartwatches and glasses

A new kinds of tech for wearables is being developed that feels just like skin and that adheres like a patch.

As companies rush to try to bring new wearable technology to the market, there has been considerable focus on coming up with new and innovative ways to make options small, convenient, and unique from everything else that is out there.

When it comes to the direction that wearables are taking, the industry feels very certain about one thing.

The issue about which the wearable technology industry feels the most confident is that wearables are, indeed, the next era within the computing world. However, along with that certainty comes with a very important uncertainty, which is that the industry has yet to come up with a design and function that will define the way that these mobile devices are worn and used.

At the moment, the majority of major manufacturers are angling wearable technology toward smartwatches.

Wearable technology newsThis has, for example, been the case with Samsung and Apple – with the latter’s entry being only very recent, in a device that will become available for sale early next year – which have chosen smartwatches to be their primary focus in wearables. Google, on the other hand, has created an operating system for smartwatches – Android Wear – but has also chosen augmented reality glasses, that is, a type of headset worn on the face.

Three are also a large number of companies that are starting to think that smart clothing will be the next big thing. That said, there is a tremendous number of startups that are popping up and that are each taking their own unique direction on how wearables will come to be. Among them is a new form that could adhere a chip directly to the skin in the same way as a temporary tattoo or an adhesive bandage currently sticks in place.

This type of wearable technology is already in development and is extremely thin, flexible, stretchable, and can be made to be clear (or close to the color of the wearer’s skin) or could feature a unique design that would stand out. An example of that type of tech is being tested out in Cambridge, Massachusetts, by a company called MC10. Their attachable computers currently look like small, rectangular stickers that include a tiny battery, a wireless antenna, as well as sensors such as for heart rate and temperature.