Author: Denny

Wearables could help improve worker productivity

The results of a new data analysis are now suggesting that smartwatches and other wearable tech may be great for employees.

According to the results of a study that was recently commissioned by Rackspace, the adoption of wearables within a workplace can be beneficial to the productivity of a company’s workers and can even help to boost job satisfaction.

As wearable technology becomes increasingly popular, this insight could help to boost its adoption.

The research showed that while wearables can have several benefits, there have also been concerns raised by professionals in IT departments, regarding the security of these newly released devices. They have cautioned that newly generated data could not only have a lower mobile security level than on laptops, smartphones, or tablets, but it could also cause an explosion in the workload for those IT departments as a range of new wearable technology devices – and all of their associated problems and questions – flood a workplace.

The findings of this wearables study are the result of the Human Cloud at Work project.

Wearables - Improve Work ProductivityThe Human Cloud at Work project examines the difference that mobile devices such as smartwatches and fitness trackers can make to a corporate working environment. According to the project’s leader, Chris Brauer, “Wearable technologies are arguably the biggest trend since tablet computing, so it’s natural that employees and businesses will look to use these devices in the workplace.”

Brauer also went on to explain that “Using data generated from the devices, organizations can learn how human behaviors impact productivity, performance, well-being and job satisfaction.” The study indicated that nearly one in three large British businesses are already planning or practicing a trial or pilot program for wearable tech.

Though that figure may seem large, the American figure is even larger than that, as nearly two out of every three large businesses in the U.S. said that they were planning to or were currently testing the use of this type of gadget.

Clearly the predictions that 2014 would be the year of the wearables are proving to be quite true, as companies and consumers, alike, show their interest in this type of technology.

Mobile gaming is a serious battleground between Google and Apple

These tech giants are fighting their way for leadership within this very popular and lucrative space.

At a time in which Google appears to be edging its way ahead of the smartphone based commerce environment, there are other areas in which it appears to be lagging behind, but it also looks to be highly determined to keep a top position when it comes to mobile gaming.

When compared to Amazon, Google’s cloud computing and ad revenues are not growing as rapidly.

Some investors are starting to become a little bit nervous that this could be a sign that Google is attempting to grow too quickly and that it is overextending its way into too many ecosystems. That said, if there is one area in which it is placing a massive amount of focus, it can easily be identified as mobile gaming. As that environment continues its evolution, Both Google and Apple have been doing their best to carve out an experience that is the most appealing for developers, marketers, and customers, alike.

iPhone and Android are clearly in a tremendous mobile gaming battle of epic proportions.

The purpose of this all-out war is to be able to claim supremacy in this space that has revenue potential on a series of different levels. They are now working to come up with their own winning strategies to be able to create mobile based game atmosphere that will be as profitable as that within the stationary device ecosystem.Mobile Gaming - Google & Apple

A new move has also been made to help to draw more appeal for mobile gaming product developers, as both Google and Apple have given them a temporary opportunity for exclusive promotion rights. In this, they are hopeful that they will be able to boost the sales of the games themselves on the smartphones that use their operating systems, and that the game offerings will be appealing enough to draw smartphone owners to switch to their platforms.

Google and Apple are hoping that they will be able to offer games that will be available exclusively on their own platforms so that consumers will want those specific mobile gaming opportunities so much that they would change their devices and switch their operating systems in order to be able to play them.