Tag: bluetooth

Geolocation technology in iBeacons may soon define London tourism

If London Assembly member Tony Arbour has his way, mobile devices will be the key tool for tourists.

Conservative London Assembly member and mayoral hopeful, Tony Arbour, believes that there is a great deal to gain from the use of geolocation, QR codes and NFC technology when it comes to expanding the tourism in the city beyond the central area.

Many tourists miss out on some of the best features of the city because they never hear about them.

While Londoners would be able to tell you about the Horniman Museum, the Royal Air Force Museum, Crystal Palace Dinosaurs, and Richmond Park, many tourists are still visiting the core points of interest such as Buckingham Palace and the Tower of London. Essentially, tourists are missing out on some fantastic attractions and those attractions are missing out on the tourists. Arbour feels that if iBeacons using geolocation technology are combined with the use of QR codes, this problem can be rapidly resolved.

The key would be to use a Visit London mobile app which provides relevant information through geolocation tech.

Geolocation Technology - London TourismIn order to use it, visitors would simply need to load the app. Then, whenever they travel near iBeacons throughout the city, they would receive information that is relevant to where they are so that they will be more aware of the types of attractions and points of interest that they could be visiting but that they might otherwise have missed.

This will help them to see more than just inner London and to experience a great deal more of the city. It will also help the economic benefits of that tourism to spread outward toward other boroughs of the city.

Arbour has created a report that he has entitled “Unknown London”. He is hoping that Visit London, the tourist agency of the city, will change its current priorities and will use geolocation, QR codes, and other technologies to spread the benefits of tourism to new regions of London. As an example of the way it would work, he stated that “…a tour of London food markets could guide the tourist, via a series of codes or beacons, from one market to another, giving the history of each market, providing up to date vouchers and local dining and of course providing advice transport advice to the next stop on the route.”

Headphone Market 2015 review, research, trends, industry size, share and forecast 2019

Global Headphone Market 2015-2019

Headphones are devices used for listening to audio from radios, MP3 players, smartphones, desktops, laptops, gaming consoles, and other portable audio and video devices. They comprise small speakers placed close to a user’s ears. Many headphones are also equipped with microphones.

Global Headphone market to grow at a CAGR of 12.70 percent in terms of revenue over the period 2014-2019. In terms of volume, the market is forecasted to grow at a CAGR of 4.18 percent.

About the Report

The latest report emphasizes the evolution of technology, which has resulted in significant growth of the mobile phone market in recent years. Vendors are constantly enhancing their existing products by using new technologies for improved sound quality and a better hearing experience.

“Technologies like sound retrieval system or SRS, noise cancellation, extra bass and Dolby Digital sound provide an enhanced listening experience for consumers,”.

“DTS, an audio technology developer, included its trademark DTS technology in Headphone X to recreate the sound of speakers in a closed room.”

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Covered in this ReportHeadphone Sales

This report covers the present scenario and the growth prospects of the Global Headphone market for the period 2015-2019. To calculate the market size, the report considers the global shipment and the revenue generated from the sales of headphones. Based on the type of product, the market is segmented into In-ear Headphones, On-ear Headphones, and Over-ear Headphones. Based on technology, the market is segmented into Wired Headphones and Wireless Headphones. The report consists of a detailed study of the market according to geographical segments and key leading countries. In addition, the report discusses the major drivers that influence the growth of the market. It also outlines the challenges faced by the vendors and the market at large, as well as the key trends that are emerging in the market.

Global Headphone Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Global Headphone market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

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The report also draws attention towards the rapid adoption of over-ear headphones. There is a great demand for wireless over-ear headphones equipped with Bluetooth, NFC technology and touch-sensing controls.

“Companies like Velodyne, House of Marley, Crosley and Jabra are introducing unique features in over-ear headphones for all price ranges to increase their competitive strength in the market,”