Tag: wearable technology

Wearable technology and it’s place in business

If these mobile gadgets ware going to be as popular as predicted, they will soon be in the workplace.

Wearable technology is moving ahead with leaps and bounds as smartwatches and other types of devices that can be worn on the body make their way onto the market shelves and are being scooped up by consumers.

It won’t take long before workplaces will need to come up with policies to manage their use.

Whether in the form of smartwatches, wristbands, pendants, belt clips, or even glasses, wearable technology is starting to become popular and the industry is predicting that it will be mainstream sooner rather than later. At a time in which businesses are only just starting to be able to come up with the right kinds of policies to safely implement bring your own device (BYOD) programs, a whole new form of mobile tech is now making its way into the space.

Wearable technology is different because it isn’t always clear what it is or when it’s on.

Now that Google has announced its Android Wear operating system for wearables, it is likely that the number of manufacturers will start to jump into the mix and base their gadgets on this OS. These devices will be piled on top of the large number that are already in existence, including Google Glass, Samsung Gear , Pebble, and others, as well as a range of different types of jewelry such as rings and pendants, and fitness bands that also come in a spectrum of shapes and brands.Wearable Technology  - Business

Depending on the wearable technology, the gadget could provide biometrics, internet access, or smartphone access, among other features. While workplaces will need to keep additional distractions in mind to keep employees focused on their tasks, this will be more challenging than it is with smartphones because it is difficult to recognize some forms of wearables and it is exceptionally hard to know when they are active. This means that it is possible that texts could be sent, recordings could be made, or the net could be surfed without any outward signs that it is occurring.

Next, there is also an issue of security. Mobile security is already a major concern for companies with a BYOD program, and many find it to be a considerable challenge to enforce the policies when they do have them. Connected wearables adds an entirely new layer of tech and of risk that needs to be considered and protected.

Augmented reality wearable tech assets purchased by Microsoft

In a deal that has been reported to be worth up to $150 million the Xbox maker is in even more deeply.

Microsoft is making technology news headlines with the latest rumors that have surrounded its move toward augmented reality, as claims are now being made that the company has paid as much as $150 million into the purchase of assets relating to AR and head mounted wearable technology.

It is believed that the assets were purchased by Microsoft from the Osterhout Design Group (ODG).

ODG is a technology company that creates various types of products for several markets, including consumer, military, and industrial. Microsoft had previously been in discussions to attempt to actually purchase the company, but has instead come up with the deal to purchase some of its IP, instead. The price of this acquisition is believed to be somewhere between $100 million and $150 million. It is strongly believed that augmented reality and wearable technology play a considerable role in this purchase.

This augmented reality and IP technology deal reportedly closed way back in November 2013.

At the same time, the patents were reported to have been handed over to Microsoft in January of this year. Among the patents that were reportedly snatched up by the tech giant are items described as “see-through near-eye display glasses including a partially reflective, partially transmitting optical element,” in addition to “video display modification based on sensor input for a see-through near-to-eye display.”Augmented Reality - Microsoft

By the time that this article was written, Microsoft had not released any official comments about the reports that have been made about the AR technology or the patents. Therefore, it shouldn’t be considered to be carved in stone. However, the reports were made by sources that have been very accurate in the past.

If Microsoft did, indeed, obtain these wearable technology and augmented reality assets, then there are a very broad range of different possibilities for the ways in which they could be used. While some seem to think that it could be for gaming, more specifically for future Xbox releases, others are guessing that it may mean something more comparable to Google Glass. Until something official is actually released, there will be no way of knowing for certain.