Category: Mobile Gaming

Mobile gaming users double for Storm8

The company’s mobile games have been played by over 400 million users.

Storm8 Inc., the California-based company and the leading developer of social games for Android and iOS, has seen an increase in its mobile gaming network, which has two times the amount of users it did in the previous year.

Storm8 is excited about mobile games and the future.

According to the company’s chief executive Perry Tam, “We’ve been around for five years, and I’ve been extremely excited about how we’ve done in the last year. We believe that is an exciting achievement, and we are excited about the future of mobile gaming.”

On average, Storm8 has approximately 50 million active users per month and offers 40 free-to-play mobile games. For over 20 quarters the company has been profitable and its high earnings have allowed it to maintain a workforce of over 250 people.

Its recent milestone has occurred despite the fact that Storm8 is not a huge name in the mobile gaming industry. It hasn’t produced any major titles like Candy Crush Saga developed by King or Clash of the Clans from Supercell. Nevertheless, even though it has not reached this fame quiet yet, Tam has said that six of the company’s games are always in the top 100-grossing games on iOS. He said that for April’s top-grossing ranks, Storm8 was among the top 10 of the biggest game publishers.

Storm8’s mobile gaming plans include launching 12 new games in 2014.

Mobile Gaming - increase in game usersThe company publishes one game per month and intends to release 12 titles this year. While they mostly produce casual games, they also develop games that cover a range of diverse genres. Some of Storm8’s more popular titles are Bubble Mania, Dragon Story, Bingo! and Jewel Mania.

Storm8 has been profitable since 2009 when it was first established by Tam and others who once worked for social media giant, Facebook. At no point during its existence has outside funding ever been raised by the social gaming company.

A large number of its customers are from the United States, Canada, Australia and Western Europe, but the majority of its customers are in Asia and in emerging markets. Tam commented that there are billions of mobile users and the company wants “to encapsulate as many of them as possible” by continuing to grow its mobile gaming network.

Mobile games may all be free-to-play in the future

Electronic Arts CFO says today’s mobile gamers expect games to be free.

Blake Jorgensen, chief financial offer at Electronic Arts (EA), has said that paid mobile games, those that require the player to pay a fee to download the app, are gradually disappearing and eventually all games are likely to be free to download because that is what the consumer wants.

A free mobile gaming experience is the future of EA.

According to Jorgensen, who spoke during the recent Wedbush 2014 Transformational Technology Managements Access Conference in New York, the renowned gaming company is likely not to add many more paid titles to its mobile gaming portfolio. The future will be all about free-to-play mobile games for EA.

Jorgensen said, “I think paid downloads will probably go away. That business is very small for us now.” He went on to say that consumers are aware that they can expand their gaming experience when and if they choose by paying to access more features in the game or they can still enjoy playing for free.

However, he said that he believes the upfront downloading cost is likely to disappear slowly. “And it’s fine, because I think the experience for the user is more immersive; they are able to get in and experiment with titles,” he added.

Discoverability is the hardest part for developers of mobile games.

EA Mobile GamesOne of the greatest challenges of mobile app development, specifically for mobile game developers, is having their app discovered. There are thousands of games available for download on Google Play and iTunes. With so much competition, it is hard for developers to make their game stand out from the crowd. As a result, discoverability can often be what costs the most.

That being said, EA does have the upper hand over other mobile gaming companies. This is mostly due to the fact that they are already well established in the gaming industry and have a collection of popular franchises such as The Sims, The Simpsons, and several EA Sports titles.

Electronic Arts is finding success in the mobile space. Currently, they have more than 130 million active users every month. Jorgenson said that, only including the fiscal year 2014, players have downloaded 600 million EA mobile games. Most of the games installed were free and he suspects this trend will only increase in the years to come.