Author: Lucy

Wearable technology is presenting an opportunity for employee tracking

As though swipe cards and security cameras weren’t enough, some say that wearables will be the next step.

As wearable technology starts to flood the tech market in virtually every shape and form, from Google Glass to Samsung Gear and Pebble, there are now predictions being released to suggest that these devices will soon be used as the next level of employee tracking.

These wearable devices will give employers the chance to track workers in an effort to improve worker productivity.

At the same time, it is very likely that this will be quite a controversial use for wearable technology, as this will make some workers feel that this level of tracking will cut into their personal privacy. That said, it cannot be denied that it does present employers with an opportunity to gain a better understanding of how things are done and how they can be improved so that the job will be completed with greater efficiency.

Wearable technology could allow data to be collected in order to give employees the ability to work smarter.

wearable technology - employee trackingAccording to a workplace management company called Kronos, it is already creating products for retailers and manufacturers that have communication and tracking capabilities and that will be available for use before the close of 2014. When combined with this type of solution, wearables could come with the potential for considerable productivity and safety benefits, according to the Kronos vice president of global product management, Bill Bartow.

He provided the example that nurses could wear a sensor on their clothing that detects the individual’s heart rate. This would allow them to become more aware of their physical state so that long shifts would lead to a lower level of fatigue. Another example is in the case of manufacturing companies, which frequently ban the use of cell phones on the job. Instead, wristbands or smartwatches that include GPS or geolocation technology could be worn by the employees in order to remind them to return back to the job when they have over-extended their smoke breaks, said Bartow.

He went on to explain that with this type of wearable technology, “The manager could know their location and communicate with them through that device through an alert or a notification and say: ‘We need you immediately.’” In this, it seems that the tech will likely be far more popular among the employers than the employees.

Mobile gaming company receives huge investment from Alibaba

Kabam makes a deal with Alibaba Group Holding Ltd.

Kabam has received backing from the e-commerce giant, which recently announced that it has invested $120 million in the California startup based out of San Francisco and has entered a partnership with the mobile gaming company to publish and distribute Kabam’s free to play mobile games.

The deal values Kabam at over $1 billion.

In recent years, Alibaba has invested in more than twenty companies that specialize in a diverse range of products and services. Since starting its investment group in Silicon Valley in October 2013, the Chinese company has already funded a minimum of ten startups, some of which include TangoMe Inc., Peel Technologies, Quixey Inc., and Lyft Inc.

Now, with their latest investment, Alibaba will be able to reach even more consumers via mobile games. Kabam has users in over 150 countries that play its many games. This partnership with the mobile gaming firm will help give Alibaba a major push into this mobile sector, where some of its competitors have already enjoyed success. For instance, in order to bring games to its users, Tencent has invested $330 million in Epic Games Inc., $231 million in Riot Game Inc., and an unknown amount in Activision Blizzard Inc.

mobile gaming dealKent Wakeford, Kabam’s chief operating officer said about the deal that “Asia is 50% of the gaming market. It is a strategic priority for us.” Wakeford also added that choosing Alibaba “was a very competitive process” because before selecting them, Kabam had also talked to “every major player in China” including Tencent and Baidu.

Alibaba can provide Kabam with a publishing and distribution platform in the company’s target market that it desperately needs. 70% of Kabam’s consumers are on mobile and the company is tracking to achieve revenue of over $550 million this year.

Alibaba’s mobile gaming investment will result in the launch of 10 games within the next three years.

Part of the agreement Kabam made with the massive Chinese firm is to release 10 games over the course of the next three years via Alibaba. The first game is already under development and is based on “The Lord of the Rings”. The other games will be made up of a mixture of popular titles that already exist such as “Dragons of Atlantis”, “Kingdoms of Camelot” and others that could come from studios the mobile gaming company means to buy.