Tag: mobile games

Mobile gaming tablet launched by Nvidia

A new Shield tablet and controller has been designed to enhance a mobile player’s gaming experience.

Nvidia is bringing to the mobile gaming industry, what it says is the most advanced mobile processor in the world, an 8 inch Shield gaming tablet and wireless Shield controller, two pieces of impressive hardware that are not likely to disappoint.

The premium 8 inch tablet is one of the first to be specifically designed for gamers.

Nvidia’s new tablet device can play Android games that have been downloaded from Google Play or the company’s Hub app. It also has the ability to stream games directly from a PC using WiFi or 4G. What this means is that gamers can experience graphics that are close to console quality, on a mobile device.

The Shield gaming tablet is equipped with an HD 1920×1080 pixel screen and is powered by Nvidia’s Tegra K1 192 core Kepler GPU. The tech and video game company claims that the tablet uses the highest advanced mobile processer that is available on a device. In addition, the tablet can utilize the graphics card of a PC if a player is streaming games. That being said, it is important to point out that not all PC’s powered by Nvidia are compatible with this particular feature of the device.

The tablet will come with WiFi or WiFi and LTE connectivity and consumers can choose from a 16GB or 32GB model, both of which will include up to 128GB microSD support. Furthermore, the device will come with the pre-installed game, Trine2: Complete Story.

The wireless mobile gaming controller works smoothly with the tablet.

Although there are other tablet game controllers that a player could purchase, the one Nvidia has released to accompany its Shield tablet works very well with it and is reasonably priced. The company claims that between the tablet and controller there is low latency WiFi connectivity. The delay between the devices is almost non existence and is compared to the Xbox and its controller.

In addition to the controller, the mobile gaming device also comes with a cover accessory, so it can be easily propped up to achieve the ideal playing angle. Currently, the 16GB WiFi-only model can be preordered with the controller.

Mobile games come under regulatory scrutiny in the EU

EU regulators take action on the problems associated with mobile apps and their microtransactions

Mobile games are massively popular, but many of these games may be marketed under false pretenses that they are free. In the U.S., federal regulators are pushing for mobile platforms to curb the growing problem of young children making unauthorized purchases through mobile applications. In the European Union, regulators have begun following suit, taking steps to ensure that apps that feature microtransactions are no longer marketed as free and purchases made through these applications are appropriately authorized.

Microtransactions are leading to unauthorized in-app purchases

Microtransactions have become a very common aspect of the mobile app world. In mobile gaming, in-app purchases are one of the best ways for developers to generate revenue from their creations. In these games, players can often purchase upgrades or buy digital currency that can be used to unlock special content. Because mobile games are particularly popular among children and young adults, unauthorized purchases have become a problematic issue.

Games cannot be marketed as free if they also include microtransactions

mobile games under scrutinyThe EU Consumer Protection Cooperation Network has determined that games that are advertised as free cannot also have microtransactions. Google, Apple, and other providers of mobile games will have to remove such games from their store platforms in the European Union. Google has had a somewhat cavalier response to the ruling and has begun taking steps to weed out such games from its store platform, but Apple has been less inclined to accommodate the new rules.

Issue has more to do with marketing rather than microtransactions themselves

The European Commission notes that Apple has yet to take any sufficient action on the matter. Apple has proposed its intention to address the issue of microtransactions, but has not yet made any effort to do so. These transactions are a major revenue stream for app stores, allowing these stores to generate profit for their parent company. Some argue that microtransactions are vital to the growth and survival of mobile games, but the issue is mostly about marketing and not about an application’s ability to generate profit.