Tag: mobile augmented reality

Mobile AR Market for Marketing and Advertising 2016 to grow at a CAGR of 105.72% during the period to 2020

About Mobile AR

AR is an emerging technology that blends digital content with the physical world. It is used to display computer-generated images in a user’s field of vision to provide relevant information about objects in the real world. It allows a user to scan the physical real world environment and provides an enhanced or augmented experience by adding virtual computer-generated information. End-users can make use of this technology through apps developed for mobile devices.

Global mobile AR market for marketing and advertising to grow at a CAGR of 105.72% over the period 2014-2019.

Covered in this Report

This report covers the present scenario and the growth prospects of the global mobile AR market for marketing and advertising for the period 2015-2019. It covers the overall ecosystem of the market, which includes AR engine, AR software applications, and AR hardware.

Global Mobile AR Market for Marketing and Advertising 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, APAC, and EMEA; it also covers the market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

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Key Regions
• Americas
• APAC
• EMEA

Key Vendors
• Augmented Pixels
• Aurasma
• Blippar
• Catchoom
• Engine Creative
• Metaio
• Snaploader
• Total Immersion
• Qualcomm
• Wikitude
• Zappar

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Augmented Reality Market 2015 to grow at a CAGR of 88.5% by 2019: Market Research Store

About augmented reality

Augmented reality is an emerging technology that permits the overlay of computer graphics on the real world. It includes scanning the physical real-world environment and enhancing/augmenting it by adding virtual computer-generated information. End-users can make use of this technology through applications developed for mobile devices. It involves blending digital content with the physical world.

Global augmented reality market to grow at a CAGR of 88.5% over the period 2014-2019.

Covered in this report

This report covers the present scenario and the growth prospects of the global augmented reality market for the period 2015-2019. It presents the vendor landscape and a corresponding detailed analysis of vendors in the market. The report covers the overall ecosystem of the market, including augmented reality engine, augmented reality software applications, and augmented reality hardware such as smart glasses and HMDs.

Read Full Report with TOC @ http://www.marketresearchstore.com/report/global-augmented-reality-market-2015-2019-34783

Global Augmented Reality Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers Americas, APAC, and EMEA; it also covers the landscape of the market and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

Key regions

• Americas
• APAC
• EMEA

Key vendors

• Atheer Labs
• Aurasma
• Blippar
• Catchoom
• Cinoptics
• DAQRI
• Meta

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• Metaio
• NGRAIN
• Laster Technologies
• Lumus
• ODG
• Optinvent
• Qualcomm
• Rockwell Collins
• Sensics
• Seiko Epson
• Technical Illusions
• Thales
• Total Immersion
• Vuzix
• Wikitude
• Zappar

Key market driver

• Adoption of mobile augmented reality in advertising sector
• For a full, detailed list, view our report

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Key market challenge

• Poor design of augmented reality hardware
• For a full, detailed list, view our report

Key market trend

• Availability of SLAM technology
• For a full, detailed list, view our report

Key questions answered in this report

• What will the market size be in 2019 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?