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Mobile payments from BlackBerry launched in Indonesia

Mobile Payments Blackberry IndonesiaThe company formerly known as RIM has now debuted its transaction service within the country.

BlackBerry has just announced that it has become the latest player within the rapidly growing and highly competitive mobile payments environment, as it has now started an Indonesian pilot launch of its BBM Money service.

This service will allow the device users to transfer money through the use of an instant messenger service.

By using BBM Money, BlackBerry device users are able to create accounts through those gadgets so that they will be able to make mobile payments in real time to contacts on their BlackBerry Messenger (BBM) account, or to other bank accounts of non-contacts. They will also be able to purchase prepaid SIM cards and additional airtime for their devices by way of this new service.

This new mobile payments service is the result of a partnership with PT Bank Permata in Indonesia.

It is the PT Bank Permata that is issuing the BBM Money mobile payments accounts through this trial of the service. BlackBerry has also pointed out that it is using bank grade security measures in order to ensure that users can enjoy transactions that are safe and secure. Among those measures include encryption, passwords, limits, and monitoring.

The device manufacturer, based in Waterloo, Ontario, Canada, decided to launch its service for the first time in Indonesia, partly because of the massive popularity of BlackBerry devices within that country. In fact the brand currently boasts 240 million users within the Indonesian marketplace.

According to a media release from the company which quoted T.A. McCann, the vice president of BBM and social communities for the organization, “BlackBerry leads the mobile and smartphone market in Indonesia, where BBM is extremely popular with our customers.” McCann went on to say that “BBM Money, which uses BlackBerry’s BBM service, further evolves the BBM experience to move from real-time chat to meaningful and convenient real-time engagement.”

This makes the Canadian smartphone manufacturer and technology developer the very latest in the mobile payments environment. It is joining many other large players, which just recently included Samsung and Visa, which have partnered together for their own contactless method.

Chillingo and Samsung join forces to support mobile games

Mobile Games Samsung and Chillingo partnershipMobile games developers may benefit from new publishing platform

Chillingo, a subsidiary of Electronic Arts that publishes mobile games, has announced its partnership with Samsung this week. The two companies will work together to provide new tools to the mobile games developer community, helping them find the success they crave in a highly competitive industry. Samsung has been showing very strong interest in mobile games recently, backing several initiatives designed to provide better services to independent developers around the world. Electronic Arts also holds an acute interest in mobile games because of the vast potential that can be found throughout the burgeoning market.

Platform offers 100% revenue shares for mobile games developers

Together, Chillingo and Samsung will work to develop a new platform for mobile games developers that will offer them unparalleled revenue opportunities. This platform is called 100% Indie and acts as a community hub where developers can share they games, which are then made widely available to Samsung customers. The new platform will be opened to developers beginning March 4, and will offer them 100% of the revenue they generate through the mobile games that they sell through the platform for the first six months that they are active.

Independent developers receive strong support from consumers

The platform offers higher revenue opportunities for developers than any other platform of its kind in the world. Chillingo believes that the mobile games market is filled with promising developers that often struggle to find the success they need in order to be stable. Many developers are unable to compete with studios that have the backing of large publishers, such as Electronic Arts, but many consumers have fallen in love with the so called “indie” scene, where games are produced and published by their developers rather than through large corporations.

Chillingo expects to see success through new platform

After the first six months a game has been on the 100% India platform, the revenue share that developers have access to will drop. This drop will continue in modest fashion until March 2015, when it will come more in line with the revenue shares offered by other platforms. Chillingo believes that the platform will help expose consumers to very promising mobile games from new developers.