Category: Mobile Marketing

QR codes research findings provide best practices for success

Ohio University QR codes researchAn Ohio University professor from the Automatic Information and Data Capture lab is studying scans.

The use of QR codes as an element of mobile marketing has generated considerable controversy as some companies have used them highly successfully, while others have experienced nothing but failures.

It has led some, perhaps prematurely, to write off the potential of these smartphone friendly barcodes.

The director of the Automatic Information and Data Capture lab, a professor named Kevin Berisso at Ohio University, has been examining the use of QR codes and many campaigns in which they have been included, and is now using this ongoing project to assist mobile marketers in developing campaigns that will allow them to get the most out of these barcodes.

The findings that Berisso has produced includes recommendations for the best use of QR codes.

To start, Berisso has pointed out that it is important to make sure that if QR codes are chosen as a part of a marketing campaign, that this is done only when the right audience will be targeted. This is because there are certain people who are more likely to make scans than others. For one thing, the barcodes require smartphones in order to be scanned. Those within the age group of 18 to 29 years have a 66 percent likelihood of owning the right type of device. However, those in the 50 to 64 year old age group are far less likely, at 34 percent.

Moreover, Berisso also found that QR codes that are used in a way that tells smartphone users precisely why they want to scan – to receive a discount, to enter a contest, to receive a free offer, etc – are more likely to be scanned and produce results than those that simply lead to a homepage without a specific benefit to the user.

The actual quality of the QR codes in terms of the ability to scan them was also identified as highly important. The correction level needs to be appropriate, but so is the contrast and distinction. Basic black and white are typically best, as they produce the most contrast. Berisso cautioned mobile marketers against using rich black on color ads, as they will make the codes far more difficult to scan – even if they are more appealing to the eye.

The research regarding the use of QR codes is continuing, and the labs are producing lists of helpful recommendations. Primarily it involves being practical and using good common sense.

Mobile gaming addicting to young consumers

Mobile Gaming addictive for childrenMobile gaming draws criticism for focus on children

It is no secret that mobile games are designed to keep people playing them as long as possible. The longer a person plays a mobile game, the more exposed they are to the various advertisements and services being offered through that game. The mobile gaming space has been seeing more criticism for this common practice recently, however, because of the fact that many mobile games are played, if not designed specifically for, children.

Kytephone report shows Rovio games are the most addictive

A new report from Kytephone, a company that offers tools for the Android platform that are designed for child safety, shows that children are very susceptible to addictive mobile games. The report shows that many mobile games, especially those that are free to download, are very popular among the younger audience. The company drew its data from more than 13,000 children between the ages of 8 and 14. Kytephone found that the most addicting titles in the mobile gaming space came from Rovio, the developers of the Angry Birds franchise.

Rovio games beat out other titles on the mobile platform

During the 2012 holiday season, Kytephone found that children were spending 51% more time on mobile gaming than they had been during other times of the year. The majority of this time was spent on various Rovio titles, including Angry Birds and Angry Birds Star Wars. Other titles that are popular with children on other platforms, such as Minecraft, fell well behind Rovio in terms of mobile gaming. While most of these games are not associated with any fees, they do expose children to advertisements and often encourage the spending of money in order to unlock new services.

Mobile games could be exposing children to advertisements designed to encourage them to pay for services

Mobile gaming has begun attracting critical attention because of its apparent focus on appealing to a very young audience. For entertainment purposes, this is rarely a problematic issue. Mobile gaming applications do not exist for the sole purpose of entertainment, however, as most developers in the mobile gaming space rely heavily on putting advertisements within the games to generate revenue. These advertisements can also collect personal information from a consumer, putting a child’s personal information at some degree of risk.