Category: Mobile Gaming

Mobile game company pays fine for violating the COPPA

TinyCo has settled with the Federal Trade Commission.

The San Francisco-based mobile game developer officially apologized and settled with the Federal Trade Commission (FTC) last week, for engaging in improper marketing toward children, which violated the Children’s Online Privacy Protection Act (COPPA).

The size of the fine TinyCo paid for its violation was $300,000.

According to the FTC, the mobile gaming developer known for popular titles such as Tiny Village, Tiny Zoo and Tiny monsters, was marketing its games to children under the age of 13. The company was also collecting the personal identification of kids. Both of these activities are prohibited under the protection law.

According to the feds, children that played TinyCo games accumulated virtual goods, in-game currencies that allowed them to move up game levels. TinyCo permitted this to occur while it collected personal identifiers (Pls) from children 13 and younger. The company claims that the mistake was an infraction with its social identity system and also stated that it fully supports the Children’s Online Privacy Protection Act and the Federal Trade Commission’s effort to protect the data and privacy of kids online.

COPPA has been in effect since 2000 and the law requires online websites and services to obtain parental consent before they can collect any personal data, which includes information such as names, locations and email addresses, from users who are 13 and under.Mobile game company pays fine

The mobile game developer was not the only company hit with a fine.

Yelp, an online review site, was also fined by the FTC and settled charges, paying its $450,000 fine. It violated the COPPA by collecting information from users that registered and stated they were 13 or younger. Both Yelp and TinyCo have been required to delete all information that was collected from these children.

The director of the FTC’s Bureau of Consumer Protection, Jessica Rich, said that “As people — especially children — move more of their lives onto mobile devices, it’s important that they have the same consumer protections when they’re using an app that they have when they’re on a Web site.” Rich added that as companies develop and test their apps, they should make certain “that children’s information won’t be collected without a parent’s consent.”

With TinyCo having paid its fine, it is clear that the FTC was not bluffing when it promised to begin enforcing COPPA, especially in regard to mobile games.

Mobile gaming on iOS 8 is likely to be superior to other devices

The latest operating system from Apple has been designed with better graphics performance.

On Tuesday, September 9, Apple unveiled its new iPhone models – the iPhone 6 and the iPhone 6 Plus – both of which feature larger screen displays compared to its predecessors, a processor with greater power and the iOS 8 operating system that is equipped with increased graphical performance, which is good news for mobile gamers, game developers and the mobile gaming industry as a whole.

iOS 8 features Metal, which should be a help to game developers.

The iOS 8 new graphics engine is called Metal and, because of its high-end graphics capabilities, the company says games will look even better on its new operating system. Since both of the new iPhones have bigger screens (4.7 inches for the iPhone 6 and 5.5 inches for the iPhone 6 Plus) and improved hardware, the mobile gaming experience is anticipated to be an upgrade compared to other devices.

According to Apple, “Metal enables incredibly high performance for sophisticated graphics rendering and computational tasks.” The company further explained that “Metal eliminates many performance bottlenecks that are found in traditional graphics APIs,” and that “Metal offers a streamlined API, a unified graphics and compute shading language, and Xcode-based tools.”

Mobile Gaming - AppleApple has said that when coding, the operating system enables developers to get “closer to the metal”. For gaming, Apple’s Spritekit and Scenekit framework promises improved 2D and 3D rendering and greater battery power efficiency. Graphics engine developers, such as Crytek and Epic, helped to develop Metal.

During the event’s mobile gaming segment, Apple showed off one of the first MOBA for mobile devices.

Called VainGlory, the Multiplayer Online Battle Arena (MOBA) game developed by Super Evil Megacorp was created using Metal and will be exclusively launched for the new iPhone 6 models and iPad.

In addition, it has been confirmed that major publishers like EA, Gameloft, Square Enix, Disney, and Rovio will be developing games for iOS 8. However, it is not yet known if these games will be completely new games or if they will be upgraded versions of games that already exist. Also, Mobile gaming developers currently working on creating new titles for the Apple devices include Vector Unity, CD Projekt Red, Super Evil Megacorp and NaturalMotion Games.