Tag: mobile games

Mobile gaming report predicts future tablet games growth

New data has found that global revenues from tablet games will reach over $13 billion by 2019.

A recent Juniper Research report found that the growth of tablet mobile gaming will be powered by many important factors, such as a consumer’s preference for ubiquity and convenience, improved graphics capabilities, growing mobile broadband penetration, and devices with better storage capacity.

The predicted 2019 worldwide revenues is three times the amount of the 2014 figure of $3.6 billion.

The report from Juniper Research – “Mobile & Handheld Games: Discover, Monetise, Advertise 2014 – 2019” – also discovered that 2015 could be a crucial year for independent (indie) developers of mobile games. The research said that in mobile marketplaces that now have more than 1 million apps, more funding would be needed for developers to make the most of opportunities when it comes to attaining consumer awareness. Crowdfunding was suggested by the report to be a funding option that would grow in popularity for indie developers.

In addition to this, the report claimed that across emerging markets, with storefront payments being increasingly facilitated by carrier billing deployments in countries with reduced banked penetration rates, there will be impressive monetization growth of mobile games for smartphones. It said that games may have another delivery channel via micro-apps, which are currently being incorporated in messenger services, and this could encourage more growth.

Advertising is becoming more and more important for mobile gaming in terms of generating revenue.

tablet mobile gamingAccording to the report, it estimates that in 2019 only around 6 percent of mobile games will be paid for by consumers at the point of download and the real revenue generation will come from advertisements. It also noted that diversified gaming offerings have lead to a sudden boost in not only the number of gamers across wider demographics who engage in social/casual gaming, but also how long consumers play games.

According to Juniper Research analyst Eva Hunyadi, social/casual games can be played anywhere and at anytime and are a generally fun pastime that does not require the user to devote time concentrating on certain game specifications.

Hunyadi also commented that although the growth in tablet mobile gaming is astounding, in the near future, its impact on PC and other gaming platforms won’t be meaningful.

Intel teams with Unity to support mobile games

Intel and Unity Technologies come together to make mobile gaming better

Intel has announced that it will be working with Unity Technologies in order to make mobile games better. The game industry has become awash with mobile developers eager to find success in the gaming field with their small, yet entertaining games. Mobile gaming has become quite lucrative for the industry overall and even large development studios and game publishers are entering into the mobile space to take advantage of the growing popularity of mobile games. In order for these games to continue finding success, however, they will need to perform better on mobile platforms.

Tablets will soon rule the mobile gaming field

The tablet market is growing at a rapid pace and these mobile devices happen to be quite popular with those interested in mobile gaming. Intel wants to ensure that games can be played well on any device that includes one of its chipsets. Unity has agreed to extend support of its technologies to Android, Intel-enabled devices. This will allow all games using Unity code to run faster on these devices and make better use of the device’s processor and graphic technology.

Unity game engine will support development of games for Intel-enabled Android devices

Mobile Games - PartnershipThe Unity game engine has become a staple of the game development space. Many developers are beginning to use this engine to create mobile games that are visually appealing and enjoyable. The game engine is able to facilitate development of games for various platforms, and expanding the platforms it supports will allow for a wider range of games to be developed using the engine.

Intel plans to sell at least 40 million tablet processors by the end of this year

Mobile gaming is a big business and Intel has a stake therein. The company is the dominating force in the chip market and is well on its way to solidifying its position in the market through a stronger focus on mobile technology. Intel plans to sell 40 million processors specifically designed for tablet devices by the end of this year.