Customize Consent Preferences

We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.

The cookies that are categorized as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ... 

Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

No cookies to display.

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

No cookies to display.

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

No cookies to display.

Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.

No cookies to display.

Advertisement cookies are used to provide visitors with customized advertisements based on the pages you visited previously and to analyze the effectiveness of the ad campaigns.

No cookies to display.

Tag: mobile apps

Google Docs makes reading on mobile devices easier with EPUB exports

These files are now created with Word indexes and simplify compatibility issues for new and legacy documents.

Users of Google Docs now have a new feature available to them, as they are able to use EPUB format when they export their documents, including the ability to convert Word indexes into chapter lists that can be clicked by the viewer.

This announcement was made rather quietly, earlier this month by the team at Google Apps.

The introduction of the new Google Docs feature may have seemed like a rather quiet one, but it could represent a considerable step forward in making it possible for a spectrum of new and legacy documents to be accessible from one device to the next. Since the EPUB format has become a common format for everything from textbooks to young adult fiction novels and even academic treatises, it was a natural fit for this new feature. The format is appealing due to its ease of compatibility as well as the reliability of its hyperlinked chapter indexes created through standard word processing software such as Microsoft Word.

This format allows Google Docs to better cater to the use and exporting of longer works such as novels.

Google Docs - Mobile Device Reading Made EasierUnlike when Word documents are uploaded as a Google Doc file, viewable in GDocs, where the indexes originally created in the .doc file may not work (that is, by clicking a chapter, the viewer will not be automatically brought to that page), when it is exported as an EPUB, the chapter indexes are all completely preserved. This makes for a much more convenient reading experience and can be very important when viewing a longer document.

EPUB, itself, is based on the XML publication standard and is both free and open. Its standard was ratified by the International Digital Publishing Forum and overcomes many of the barriers and limitations presented by certain other common formats such as Adobe’s PDF which can lead to a more cumbersome reading experience, particularly when shifting from one device to the next.

It is likely that this could become a highly popular feature in Google Docs and could present a way to translate full libraries of legacy Word-based documents into a more modern and compatible cross-device format.

Mobile Entertainment Market 2016 to grow at a CAGR of 17.82% during the period to 2020

Mobile entertainment refers to a wide range of entertainment activities, such as games, music, and TV, which can be accessed on mobile devices. With the growing number of mobile devices, it has gained popularity and has become an essential part of everyday activities. Vendors in this market offer free-to-use (including in-app purchase and advertisement revenue) and pay-per-use revenue models. For instance, games are available on both free-to-play as well as paid versions, whereas services related to mobile TV are on a pay-to-use basis.

Global mobile entertainment market to grow at a CAGR of 17.82% over the period 2014-2019.

Covered in this Report

This report covers the present scenario and growth prospects of the global mobile entertainment market for the period 2015-2019. To calculate the market size, the report considers the revenue generated from the following types of mobile entertainment services:

Mobile Games
Mobile Music
Mobile TV

The global mobile entertainment market is highly fragmented with the presence of a large number of small and large vendors. The report only lists the key vendors in the market; it does not present the market share of all the vendors. In addition, the report discusses the major drivers influencing the growth of the market, outlines the challenges faced by vendors and the market at large, and the key trends emerging in the market.

Request For Free Report Sample @ http://www.marketresearchstore.com/report/global-mobile-entertainment-market-2015-2019-21455#RequestSample

Global Mobile Entertainment Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers APAC, the Americas, and EMEA; it also covers the global mobile entertainment market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

Key Regions

Americas
APAC
EMEA

Key Vendors

Activision Blizzard
Apple
Electronic Arts
freenet digital
Google
QuickPlay Media
Rovio International
Spotify

Enquiry About This Report @ http://www.marketresearchstore.com/report/global-mobile-entertainment-market-2015-2019-21455#InquiryForBuying

Other Prominent Vendors

CBS
CJ E&M Netmarble
Clear Channel Radio
Colopl
CyberAgent
DeNa
Disney Interactive
Facebook
Gaana.com
Gamevil
GREE
Guvera
Hungama MyPlay
IGG
JB Hi-Fi Pty
Kiloo
Konami Digital
Line
Locojoy
Machine Zone
MindJolt
Mixcloud
News
OnMobile
RadioTime
Rara
Rhapsody
Saavn
Samsung Music Hub
SEGA
Slacker
SoundCloud
Square Enix
Storm8
Tencent
Ubisoft Entertainment
Warner Bros. Entertainment
WeMade Entertainment

Read More Research with TOC @ http://www.marketresearchstore.com/report/global-mobile-entertainment-market-2015-2019-21455

About Us:

QY Market Research is a single destination for all the industry, company and country reports. We feature large repository of latest industry reports, leading and niche company profiles, and market statistics released by reputed private publishers and public organizations.