Author: Julie Campbell

Augmented reality use to increase by 333 percent in 5 years

The expanding use of both smart phones and smart glasses are predicted to expand the use of the tech.

According to a recent report released by Juniper Research, there are an estimated 60 million people worldwide who use augmented reality applications on a regular basis.

This report also stated that this figure should jump to 200 million by the year 2018.

It was also noted in the report that augmented reality has the opportunity to take off from its current focus in the gaming and navigation environments and will expand into much greater everyday use purposes. The publication stated that “Initial innovations will stem from games, such as Google Ingress, but the technology will expand to include lifestyle and fitness apps.” It also added that there is a chance for “paradigm shifting utilization of AR within social media, potentially breaking the digital-physical wall with potential future uses allowing a digital representation of a person to appear in the users surroundings.”

By the year 2018, games and location based augmented reality will represent under half of the tech’s usage.

Augmented Reality to increase 333 percent in 5 yearsJuniper believes that by that time, augmented reality will have expanded greatly into areas such as healthcare and lifestyle. It could help with remote doctor visit experiences, as well as to help to enhance the remote shopping experience as well as that through social networks. It has also seen a potential future in enterprise, such as providing technical specs for aircraft mechanics and drawings to overlay on machinery for engineers to use for building new technologies.

Some companies have already started to use augmented reality for this type of project, such as SpaceX and Elon Musk, which use AR tech for designing new components for rockets. That said, the majority of apps that use this technology, such as Layar, provide content overlaid on paper to make it “come to life” with such elements as added data and video. It was pointed out that most of them are ad funded. Juniper also pointed out that there are a few pay-per-download and some that are freemium.

Equally, Juniper feels that the augmented reality industry will only benefit from the increasing dominance of Android, as it will help to improve AR’s current situation which is seen as rather buggy and fragmented.

M-commerce holiday shopping will take off on Thanksgiving

The true start to the purchasing season over smartphones and tablets is expected to kick off on the holiday itself.

Although the tradition was once to get together with family on Thanksgiving day and to shop for deals on Black Friday, things have changed with the addition of m-commerce and the internet as a growing number of people finish their meals and sign on to start their bargain hunting right away.

The new attitude is that there is no reason to wait when they have the shop sitting right there in their hand.

M-commerce is not only redefining the way that people behave over the Thanksgiving holiday, but it is also turning holiday shopping patterns on their head. Every year, new trends are being identified and monitored in order to help to better predict what will happen the year afterward. As mobile commerce is a relatively new channel that is taking off very quickly, many retailers are scrambling to know what to do and when to place the main target on consumers.

This year, m-commerce trends suggest that retailers that wait for Cyber Monday may have waited too long.

M-commerce Thanksgiving Shopping It isn’t that consumers won’t be signing on to the internet on Cyber Monday. In fact, the vast majority of online shoppers will likely focus on that day when they are sitting in front of their desktops and laptops – which represents most of the consumers that will be shopping online for deals. However, when it comes to the massively growing number of shoppers that will be buying their products and services over m-commerce, they may still be feeling stuffed from their turkey dinner when they use their smartphones and tablets to check out what’s available.

According to the principal analyst of digital index at Adobe, Tyler White, “The change happened when people had mobile devices in their hands. People want to be with their families, but if you’re bored with the football game, you start shopping. Mobile is driving the growth on Thanksgiving.” Though it is anticipated that retail revenue overall will likely remain flat this year, the sales that are occurring from Thanksgiving, Black Friday, and Cyber Monday are expected by Adobe to break records in its growth, particularly over m-commerce.