Category: Augmented Reality Technology

Mobile AR market 2015 to grow at a CAGR of 96.52% by 2019

Global Mobile Augmented Reality Market 2015-2019

Augmented reality is an emerging technology that permits the overlay of computer graphics on the real-world environment. It includes scanning the real-world environment and enhancing/augmenting by adding virtual computer-generated information to it. End-users can make use of this technology through applications developed for mobile devices. It involves blending digital content with the physical world.

Global Mobile AR market to grow at a CAGR of 96.52 percent over the period 2014-2019.

Covered in this Report

This report covers the present scenario and the growth prospects of the Global Mobile AR market for the period 2015-2019. It presents the vendor landscape and a corresponding detailed analysis of vendors in the market. The report covers the overall ecosystem of the Mobile AR market including AR Engine, AR software applications, and AR hardware. In addition, the report discusses the major drivers that influence the growth of the Global Mobile AR market. It also outlines the challenges faced by the vendors and the market at large, as well as the key trends emerging in the market.

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The report, Global Mobile AR Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, and the EMEA and APAC regions; it also covers the Global Mobile AR market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key Regions

Americas
APAC
EMEA

Key Vendors

Augmented Pixels
Aurasma
Blippar
Catchoom
Daqri
Google
Here (Nokia)
Infinity AR

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Inglobe Technologies
Metaio
NGRAIN
Seabery
Snaploader
Total Immersion
VIVIDWORKS
Vuforia
Wikitude
Zappar

Market Driver

Increased Adoption by Advertising Sector
For a full, detailed list, view our report

Market Challenge

Lack of Content
For a full, detailed list, view our report

Market Trend

Regulation of Market
For a full, detailed list, view our report

Key Questions Answered in this Report

What will the market size be in 2019 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors?

Global Virtual Reality Market 2015 is expected to reach $35 million by 2022 with CAGR of 90%

The Global Virtual Reality market is estimated at $0.96 billion in 2014 and is expected to reach $35 million by 2022 with CAGR of 90% during forecast period 2014-2022. Head Mounted Display (HMD) in Entertainment Industry and gaming, reasonable Hardware are the influencing factors for growth of the market. However Low Resolution of HMDs and Display Latency are hampering the growth of the market. Growth of the market lies in Increase in Investment and Healthcare Industry.

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Global Virtual Reality market is segmented by Devices, by Technology, by components, by Applications and by Geography. Depending on the Devices, market is segmented into Projectors & Display Walls, Head Mounted Display and Data Gloves. Based on Technology, market is categorized as Semi-Immersive and Fully-Immersive. Based on Application, Virtual Reality market is classified into software, Hardware. Hardware is further segmented into Semiconductor, Sensors, Displays. Virtual Reality market by geography is segmented into North America, Europe Asia Pacific and Rest of the World.

The Key players in the Global Virtual Reality market include, Sensics, Inc., Oculus VR, Inc., EON Reality, Inc., Total ImmeGlobal Virtual Reality Market 2015rsion, Metaio GmbH, Qualcomm Inc., Microsoft Corporation, Cyberglove Systems Llc., Samsung Electronics Co., Ltd.

WHAT OUR REPORT OFFERS:

Market share assessments for the regional and country level segments
Market share analysis of the top industry players
Strategic recommendations for the new entrants
Market forecasts for a minimum of 8 years of all the mentioned segments, sub segments and the regional markets
Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
Strategic recommendations in key business segments based on the market estimations
Competitive landscaping mapping the key common trends
Company profiling with detailed strategies, financials, and recent developments
Supply chain trends mapping the latest technological advancements