Tag: social media games

Mobile games may be gaining more ground with Facebook

Mobile Games FacebookFacebook may be looking toward mobile games

Facebook has hired the development team behind the Spaceport framework. Spaceport exists as a platform to help mobile games developers publish their products across multiple platforms. The platform has been used to expand the reach of the mobile games space, allowing developers to access platforms that they would not have had access to in the past. Spaceport can, for instance, be used to take a web-based game and bring it to Android mobile devices, effectively converting it into a mobile title.

Facebook has a strong history in the gaming field

It is no secret that Facebook has a strong interest in gaming. In the past, the company has leveraged its status as a social network to expose millions of consumers to the games it had supported. These games brought in significant revenue for Facebook and the social network had once been considered an ideal platform that developers could use to connect with a massive audience. Facebook has been losing traction with developers over the pas few years, however, as more developers begin to favor the Android and iOS platforms due to the rampant popularity of mobile games.

Spaceport team may help Facebook break into mobile gaming

In hiring the Spaceport team, Facebook may be making a move into the mobile space. The social games that are supported on the site are still very popular among Facebook’s users, but the company has been showing significant interest in the prospects that could be gained in the mobile gaming field. Mobile games have come to represent one of the most lucrative sectors of the game industry, which is enough to entice several companies to look toward getting involved in gaming.

Mobile is becoming the primary focus of the social network

Facebook has been reforming its online presence recently. The social network has improved its mobile platform to align better with the interests of its users and Facebook has launched new versions of its SDK to Android and iOS developers. The social network, as a whole, is becoming more mobile-centric as well, with many of the features being added to the social network catering to the mobile space specifically.

Consumers devote much of their time to mobile games

mobile games consumersFlurry highlights the time investment consumers devote to mobile games and social networking

Flurry, a mobile startup that offers analytic reports concerning the mobile space, has released a new report concerning how mobile consumers use their time. Smartphones and tablets have become a very important part of the lives of millions of people all over the world. These devices are regularly used to interact with contacts, shop, watch movies, and play games and offer consumers nearly endless access to the Internet and all the resources therein. Flurry notes that there are three main activities wherein Android and iOS users spend the majority of their time.

Consumers spend most of their time in apps, specifically Facebook

According to the firm, Android and iOS users spend an average of 2 hours and 38 minutes every day on mobile applications. Approximately 80% of this time is spent within an application itself, 32% of this time is spent on mobile games, and 20% is spent by browsing the Internet. Social networking accounts for the majority of the time consumers spend on their smartphones and tablets, with Flurry’s report showing that much of this time is devoted to Facebook.

Mobile games account for large portion of time spend on mobile devices

Mobile games take up a significant portion of consumers’ time as well, with many investing their time into these games while traveling or waiting for events to begin. Mobile games are the primary form of entertainment for those on mobile devices, whereas entertainment platforms like YouTube account for significantly less time investment by comparison. Mobile games appear to be so popular because they are easy to pick up and play and most are free.

Facebook may find success through engaging consumers with mobile games

Facebook could have a significant opportunity due to how much time mobile consumers invest on the platform. The social network already boasts of 680 million mobile users accessing it every month. If Facebook can find a way to engage these people more effectively, it may be able to significantly eclipse other social networks, like Twitter and Pintrest. Mobile games may be an adequate way to accomplish this task, as consumers have already shown their willingness to play these games, especially through Facebook, which boasts of a substantial social gaming network.