Tag: mobile gaming applications

Mobile Gaming market to grow at a CAGR of 21.39% during year 2015-2019.

Global Mobile Gaming Market 2015-2019

Mobile games are played either using internet connectivity or by installing a game in the mobile device. They can also be played by installing non-network mobile gaming applications that are pre-installed or downloaded from application stores such as Google Play and App Store. The non-network mobile gaming application uses the mobile device’s platform to run the gaming software.

Global Mobile Gaming market to grow at a CAGR of 21.39 percent over the period 2014-2019.

Smart mobile devices have seen huge demand as gaming platforms. The diverse connectivity options available on these devices like 4G, Bluetooth and Wi-Fi are helping them edge-out laptops as sought-after platforms.

“More than 60 percent of users play games on their mobile devices on a daily basis and nearly 65 percent of the money spent on smartphones and tablets is for gaming purposes,”.Mobile Gaming Market

The latest report also draws attention towards a shift in gamer demographics, which is affecting the Global Video Game Market as a whole. There has been a drastic increase in the number of women and children gamers, which has resulted in a change in the marketing strategy of vendors and overall USP of their products.

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“Gamers in the 25-34 age group are much more willing to pay for games, and are ready to spend heavily on micro-transactions while playing games on their mobile devices,”

Covered in this Report

This report covers the present scenario and the growth prospects of the Global Mobile Gaming market for the period 2015-2019. To calculate the market size, the report considers revenue generated from the sales of mobile games.

The report consolidates revenues generated from the following major regions: APAC, North America, EMEA, and Latin America.

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The report, Global Mobile Gaming Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers North America, Latin America, and the APAC and EMEA regions; it also covers the Global Mobile Gaming market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

Mobile gaming to make a bigger splash in 2013

Mobile Gaming SplashTheo Sanders provides some insight on the industry and mobile gaming

The advent of mobile gaming has caused quite a stir in the game industry. As 2012 comes to a close, the industry has begun gearing for a new year of possibilities, with many developers adopting a strong focus on mobile gaming. Recently, SPOnG, a gaming news source, interviewed Theo Sanders, Lead Producer for Ubisoft Singapore. Through the interview, Sanders provided some insight on how the game industry views mobile gaming and what the future may hold for mobile platforms.

Developers begin to show serious focus on mobile platforms

Though mobile gaming now represents a massive market, the sector itself is still relatively new to the game industry. Large development studios have long held focus on traditional platforms, such as PCs and consoles. These developers have adhered to these platforms for decades, only recently beginning to show interest in the mobile gaming space. Sanders suggests that many major game developers are still unfamiliar with mobile platforms and that 2013 may be the year in which gamers see their favorite developers begin pushing their own boundaries and producing higher quality mobile games.

Mobile gaming helps keep game industry solvent

Sanders suggests that game developers are likely to produce some quality products despite the economic problems they face. Over the past year, the game industry has performed well in comparison to other industries. Mobile games helped keep the industry solvent. While most mobile gaming applications cost between $1 and $3 — with many more being completely free — sales volumes have been sky high. The financial clout of the mobile gaming market has helped propel the game industry through turbulent economic waters.

2013 may be a major year for mobile games

Mobile gaming is expected to pick up more momentum in 2013. Next year, consumers will have access to more advanced mobile devices that will allow them to play a wider range of games. The mobile game market will not likely have a shortage of new content any time soon, so consumers will likely have more than enough to keep themselves occupied well into the future.