Tag: mobile games

Mobile game controller could be future Nintendo project

The video game giant may soon make controllers for smartphone and tablet games.

Nintendo hinted that a mobile game controller could be in the works in the future. The company revealed at its recent 76th Annual General Meeting of Shareholders that it may be considering designing its own smart device controller. The Japanese multinational consumer electronics and software company is no stranger to developing physical game controllers. There is huge potential that the company could benefit from designing and selling these controllers. They are likely to appeal to both Nintendo fans and older gamers who’ve grown up interacting with video games via button-pushing.

Nintendo also hinted at placing its focus on developing games engineered around touch screen controls.

During the Q&A at the general meeting, Shinya Takahashi, Nintendo’s general manager of entertainment planning and development, told shareholders, “I believe Nintendo’s way of thinking is to look at whether action games are really not impossible (without a physical controller for smart device applications) to create and how we can make it happen to create such a game.”

Mobile Game Controller - Image of SNES ControllerTakahashi explained that Nintendo will focus on making the best “Nintendo-like” applications, including those that are for everyone from children to seniors. In other words, the company does not intend to pour all of its energy only into action games.

In regard to the hint about developing a mobile game controller for smart device applications, Takashi said that “it is possible that we may also develop something new by ourselves.”

Mobile game controller hints aside, Nintendo also appears to be seeking programmers for smartphone games.

Nintendo has reportedly listed job openings for programmers interested in working on the development of its mobile games. The fact that the company is seeking to hire programmers specifically for its mobile gaming endeavors reveals that it is clearly dedicated to improving its position in the mobile games market.

Nintendo’s first game for smartphones and tablets, called Miitomo, has received mixed reception. It was a huge success when it was first released but has since dramatically declined in popularity, losing many of its users. It will be interesting to see if the company has better success with its Animal Crossing and Fire Emblem titles that are due out for mobile platforms this fall.

Although a mobile game controller for Nintendo games remains only a discussion at this point, such a device could help boost the company’s success in the industry.

Mobile gaming revolutionized: Vulkan may be the future

New API tech from Khronos Group may improve gaming experiences on mobile devices.

A new mobile API (application programming interface) called “Vulkan” is capturing the attention of the mobile gaming industry. The new tech is being hailed for its ability to deliver superior graphic effects in smart devices. This even includes devices with lower grade hardware specifications.

Vulkan’s creators are determined to help developers design better games.

The developers behind Vulkan are the Khronos Group; an American non-profit, member-funded consortium. According to the Khronos Group official website, their goal is to create “royalty-free open standards for parallel computing, graphics and dynamic media on a wide variety of platforms and devices.”

Mobile Gaming - Mobile UserAs for Vulkan, it is a new generation graphics and compute games-focused API specification that is based on AMD’s Mantle tech. It provides high-efficiency, cross-platform access to modern GPUs utilized in an array of devices. These devices range from PCs to consoles to mobile phones and embedded platforms.

Android users may no longer need the most expensive smartphone to enjoy premium mobile gaming.

During the recent Electronic Entertainment Expo (E3) in Los Angeles, Samsung Electronics showed off its Galaxy S7 and S7 Edge smartphones. Both smartphones are the first to support the Vulkan API. Samsung teamed up with Nexon to display Nexon’s mobile game “Heroes of Incredible Tales” for the S7 series phones. It is one of the first mobile games to support the Vulkan tech.

“Vulkan’s fast performance delivers an optimal gaming experience to every player providing a 30 percent increase in average frame rate,” Samsung said. The tech has also been designed to generate better 3D graphics and will replace OpenGL. This is the existing API standard currently used in Android, Windows and Tizen operating systems.

Google also intends to support the Vulkan API in the next version of its Android OS. Currently nicknamed Android N, the operating system is expected to be launched later this year. If the upcoming upgrade of Android supports Vulkan tech, this could mean that users might not have to purchase the most expensive high-specification smartphones to play the latest mobile game titles.

By being able to produce superior 3D graphics with less system overhead on application processors in operating systems compared to OpenGL, Vulkan could revolutionize the mobile gaming industry.