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Alipay mobile payments incorporated into new “internet car”

Alibaba has released its new OS’Car RX5 to expand the IoT to the automotive sector.

Alipay mobile payments can be made by drivers from the seat of their new OS’Car RX5. The new sport utility vehicle is the product of a partnership formed between Chinese internet giant Alibaba Group and Shanghai-based automotive manufacturer SAIC Motor Corp. It has been introduced to China’s automotive market and is dubbed the “internet car”. It is equipped with a smart operating system, which makes it different from traditional cars. The hope is that the car will spread the internet-of-things (IoT) to the automotive sector.

This smart OS will provide consumers with an experience that is more than simple driving.

The OS’Car RX5 operating system was designed by Alibaba’s YunOS division. Specially designed for the automotive industry, the YunOS will boost consumer experience. According to chairman of Alibaba’s Steering Committee, Dr. Wang Jian, the smart operating system revolutionizes the car so it’s not just about driving. The smart OS becomes “the second engine of cars, while data is the new fuel,” Wang stated.

Alipay Mobile Payments - OS’Car RX5 - Alibab Internet CarAlibaba’s new car takes a step beyond other cars that are able to access the internet via third-party apps or software. The company wants to make all vehicles a part of the much bigger IoT ecosystem. In this ecosystem, smart devices gather and exchange data for the purpose of improving efficiencies for users. Cars are a new smart platform, Wang said. He added that through this platform Alibaba can offer internet-based services to create a superior driving experience.

Alipay mobile payments will be only one of the e-commerce services part of the RX5.

The company’s internet car has navigation and voice control features. It also has three LED screens for interfacing with the operating system and 360-degree detachable cameras for taking selfies and recording trips.

The RX5 uses its own e-commerce system to provide consumers with services. For instance, using Alipay mobile payments, drivers have the ability to book and pay for gas stations, parking spaces and coffee shops.

Each driver is given their own “internet ID” that enables the smart OS to recognize different users and make personalized recommendations. These recommendations may include air temperature, music, and nearby restaurants based on previous trips.

President of YunOS, Zhang Chunhui, said that “In the future, we hope Internet-connected cars to be a solid foundation for the development of smarter transportation and smarter cities.”

Currently Chinese consumers can preorder the OS’Car RX5 via Tmall. Prices begin at $22,300. The expected delivery date for the cars is August.

Top mobile game record officially snatched by Pokémon Go

Move over Candy Crush, Pokémon Go has become the biggest mobile game in the US.

Pokémon Go has been steadily breaking records since the first day it was released. The augmented reality scavenging game broke download records on its launch day. Now, the game has 21 million active daily users in the United States. It is the nation’s top mobile game, successfully surpassing Candy Crush Saga’s 20 million peak active user total.

Pokémon Go may even surpass SnapChat.

In addition to leaving Candy Crush in its dust, Nintendo and Niantic’s crown jewel is also squashing other hugely popular mobile games. Both Supercell’s Clash Royale and Slitehr.io were big candidates for 2016’s top mobile game title. Not anymore. These games don’t have a chance to compete with the all-out sensation that Pokémon Go has become.

Top Mobile Game - young woman with smartphoneIn fact, according to data from SurveyMonkey Intelligence, the Pokémon mobile game phenomenon is predicted to beat the number of Snapchat active daily users on Android devices within the next couple of days.

If this should happen, the augmented reality mobile game will also surpass Google Maps active daily Android users. More smartphone users will use maps to find Pokémon than anything else. This is quite remarkable to say the very least.

This top mobile game is even more engaging than Facebook.

The AR game doesn’t only have more active daily users than any other mobile game. It is also proving to have better average user engagement than social media giant Facebook. A news article from Forbes noted that according to Sensor Tower data, the game is more engaging and taking up more user time than Facebook.

If Pokémon Go continues with its latest trend, it will no doubt continue to become more popular than social media apps. It should be noted, however, that even though the game is toppling social media apps, it isn’t surpassing other mobile games in terms of time spent playing. For instance, the average Game of War player spends 2 hours daily playing. Even Candy Crush Saga players average approximately 43 minutes daily, which still exceeds Pokémon’s 33 minutes daily average.

Pokémon Go will soon be launched in other major countries and has recently been released in Germany. It will be interesting to see if the game manages to claim the top mobile game spot in these other countries as well.