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iPhone gadgets allow the smartphone to be worn on a wrist

The Smartlet has now been launched to allow for a more hands free experience with the device.

People are using their smartphones for a growing number of tasks throughout the day, from their alarm clock first thing in the morning to managing their communications and social media and a great deal more, and now a number of iPhone gadgets are being released to help to overcome the inconvenience of always having to have a handset in your palm.

There have been a smattering of different smartwatches released to try to touch on this benefit.

For people who are used to holding their Apple smartphones in their hands all the time for everything from talking to texting and from gaming to banking, they can now wear the device on their wrists with an innovative new kind of strap that holds the device in place. These iPhone gadgets aren’t devices unto themselves, but allow you to wear your smartphone as though it were a smartwatch.

These iPhone gadgets are a cross between a cradle and a colorful sort of bracelet.


When worn, they allow an Apple smartphone to be anchored to the wrist so that it can be kept out of the way and yet still completely accessible. The official website for the product claims that the smartphone is essentially converted into the ultimate smartwatch. Overall, it is actually just giving the user the chance to strap his or her mobile phone to the wrist in a convenient place that allows it to be used without requiring it to be held in the palm the whole time.

The design of the wrist strap allows the smartphone to be quickly and easily removed from its cradle so that it can be conveniently used in ways other than on the wrist. That said, while it is easy to remove, it is otherwise locked into place so that it will stay put.

These new iPhone gadgets are the result of a Kickstarter project under the name Denos Ventures, which operates under CEO David Soofian. According to Soofian, the company’s team has until January 23 to be able to prove that the product’s worth and encourage funding of the product production.

Mobile games are coming to wearable technology platforms

Developers show faith in wearable technology

Mobile games developers are beginning to show a great deal of interest in wearable technology. Google Glass and Samsung Galaxy Gear have yet to attract the enthusiasm of consumers, but game developers are keen to make new products for these platforms. Glass, in particular, has managed to establish a following among consumers despite the fact that it is not yet available. Game developers have been rushing to make applications for the platform in order to take advantage of what could be the next big thing to come to the consumer electronics realm.

Wearable technology could change the mobile space

Glu Mobile, a prominent developer of mobile games, compares the potential of wearable technology to that of the iPhone when it was first launched. The iPhone received a great deal of hype before its official launch and went on to revolutionize the mobile space, especially where applications are concerned. Wearable technology may have a similar impact on the mobile space, but it is impossible to tell for certain whether or not this will be the case.

Mobile games on Glass being released in January

Mobile Games News - Wearable TechnologyMobile games for Google Glass are already scheduled for launch later this month, but Glass itself has not yet been officially released. Currently, only a few thousand developers have access to the platform. Developer units were issued in order to get developers more comfortable with the platform and understand its capabilities and limitations. Game developers have praised Glass’ use of augmented reality as well as its other features.

Some challenges may lie ahead for mobile games on wearable platforms

Mobile games and wearable technology may go hand-in-hand. These games are well liked because they can be played anywhere and at any time. Technology like Glass compliments this feature, allowing users to play mobile games whenever they like. The problem, however, resides in how a Glass user will actually control their mobile games. If voice control is the only option, mobile games may soon become more of an annoyance, especially for commuters, than a source of entertainment.