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Netflix app to be outfitted with data saver feature

The company has confirmed that the Android version of the application will save a user’s bandwidth.

Users of the Netflix app on Android devices who live in developing nations or who are starting to run short on what’s left of their data plan for the month will be pleased with a new feature that is headed their way and that is meant to make sure the streaming service doesn’t present as much of a drain on their data.

Due to the bandwidth required to stream the Netflix content, many people see it as a WiFi only experience.

In response to this and to make sure customers will be able to use the Netflix app regardless of where they are and how much data is left on their plans, data saver mode is being packed into the application. This will help to place a check on the amount of data that is consumed and can allow the user to choose the quality of the video they’d like to see. When this feature becomes available, it will be possible to reduce the amount of data used by dropping the quality down to a level that is quite blurry but still viewable.

The Netflix app will also reduce the amount of data it uses while it runs in the background.

Netflix announced the addition of the data saver mode, which has already been introduced to some of the Android apps, on its official blog. It confirmed that it is working on testing that feature as well as several others and that they will be rolling out in a more widespread way very soon.

This is one of several efforts the company is making in order to cater to a growing number of consumers who are watching video over mobile networks. The company is exploring various ways to make sure consumers can keep control over the experience they receive through Netflix, regardless of the device they’re using.

The goal is to make it possible for users of the Netflix app to maintain more control over their data usage while they do stream over mobile networks, so that they can stream a larger amount of video even when they have a smaller data plan, or they can choose to boost their video quality if they are subscribing to a more substantial data plan. The company has set a goal of May 2016 for the release of these new features.

Virtual reality headset launching quietly this week

The Oculus Rift has been greatly anticipated and yet now that it’s entering the market, it’s doing so without fanfare.

With the debut of the Oculus Rift virtual reality headset, many people would have expected that there would come with the launch of a huge marketing campaign, or at least a glitzy launch party, but that is not the case.

Unlike with the launches of new smartphones and game consoles, the Oculus Rift is simply being slipped onto shelves.

The early adopters who pre-ordered their virtual reality headsets will be receiving theirs just as they would any other package that they’ve ordered, except in this case they needed to be willing to drop $600 in order to obtain it. For many, it came as a surprise that the Oculus Rift launch was simply a matter of putting the product out there to buy and that it didn’t come with a huge amount of noise. With the amount of effort the company had put into bringing exposure during the time before the launch, it seems that the launch itself was rather anticlimactic.

The virtual reality headset has come a very long way since it was first designed out of smartphone parts.

It is now a form of wearable technology that provides an immersive VR experience that is miles away from the nauseating effects for which similar inventions were known a couple of decades ago.

In 2014, Oculus was acquired by Facebook for a hefty $2 billion. Since then, it has put out a number of wearable technology headset devices meant exclusively for developers. That said, The consumer version of the Oculus Rift was rolled out on Monday. It could be that the lack of noise is the result of the first wave having already been sold out. Pre-orders bought out the entire stock and fresh devices won’t be available to purchase until the summer.

For that reason, it could be that there wasn’t really the need for a lot of hoopla with the launch, as there was enough of a racket made over this virtual reality headset to sell it out before its launch even happened. What will be interesting is to see what the early adopters will think of these devices and the VR experience they provide. It will also help to answer questions that people have been having with regards to whether or not they will cause health issues or even motion sickness among users.

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