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Category: Technology News

3D animation software market 2015 to grow at a CAGR of 17.89% by 2019

Global 3D Animation Software Market 2015-2019

About 3D animation software

Computer animation is the process of creating animated images and videos with the help of computer graphics. 3D animation is a type of computer animation and includes a combination of modeling, animating, and rendering techniques. Animators model the object, animate it in a 3D environment, and then render the image for the final output. Many 3D animation software products are available in the market and are used to develop 3D images, 3D designs, 3D computer graphics, and 3D video games.

Global 3D animation software market to grow at a CAGR of 17.89% over the period 2014-2019.

This report analyses the solutions and products offered by market vendors and presents a comprehensive breakdown in terms of market segmentation for different end-users, including the entertainment industry, web designers and others.

Additionally, analysts have segmented market projections by key geography, focusing on the Americas, APAC, and EMEA.

“Emerging technologies like non-photorealistic tools and toon shading will trigger the use of hybrid animation, thus enhancing the overall picture and visual effects. This technology is widely used in computer games as it retains the 2D look despite the inclusion of 3D,”.

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Covered in this report

This report covers the present scenario and the growth prospects of the global 3D animation software market for the period 2015-2019. To calculate the market size, the report takes into account the revenue generated through the sales of 3D animation software. It also presents the geographical segmentation of the market along with the key leading countries. The report covers the market segmentation based on end-user segments of 3D animation software.

Global 3D Animation Software Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the landscape of global 3D animation software market and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.

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3D animation software: Market scope and calculation of market size

This report covers the present scenario and growth prospects for the global 3D animation software market from 2015-2019. To calculate the market size, the report considers revenue generated from the sales of 3D animation software. It also presents market segmentation by geography and key leading countries.

Industry analysis includes:

Key Vendors:

Adobe Systems Inc.
Autodesk Inc.
Corel Corp.
Electric Image (EIAS3D) Inc.
Maxon Computer GmbH
Side Effects Software Inc.

Global Smart Wearable Lifestyle Devices market 2015 to grow at a CAGR of 35.14 by 2019

Global Smart Wearable Lifestyle Devices and Services Market 2015-2019

Smart wearable lifestyle devices are portable devices that are worn or attached to a user’s body to measure and analyze parameters related to their well-being. For instance, a wearable device used to measure the quality of sleep helps in analyzing a user’s sleeping habits. Similarly, a smart glass enables a user to read a barcode of a product immediately and obtain detailed information about the product. This enhances knowledge about the product and helps the user in making the right decision regarding its purchase.

These devices are portable and perform functions similar to that of smartphones and tablets. Important functions of these devices include messaging, call handling, real-time fitness monitoring, heart-rate monitoring, sleep statistics, calorie count, gym training, monitoring and tracking daily activities, monitoring activities of babies, providing valuable health insights, streaming videos, playing virtual/3D games, image sharing, and entertainment.

Global Smart Wearable Lifestyle Devices market to grow at a CAGR of 35.14 percent over the period 2014-2019. The Global Smart Wearable Lifestyle Services market to grow at a CAGR of 39.06 percent over the period 2015-2019.

“Consumers have started using smart watches, wrist bands, and wearable rings to monitor their daily fitness and health activity, listen to music, stream virtual/3D videos, virtual gaming, and accessing social networking websites such as Facebook, LinkedIn, and Twitter through wearable screens,”

“Wearable device providers worldwide have surged their investment in R&D to spread the development of innovative products to boost market revenue and remain competitive in the market.”

Covered in this Report

The Global Smart Wearable Lifestyle Devices and Services market is divided into two cateogories: devices and services. The Global Smart Wearable Lifestyle Devices market is further sub-segmented on the basis of usage into Fitness and Lifestyle Devices, Smartwatch Devices, Smartglass Devices, and Others.

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Global Smart Wearable Lifestyle Devices and Services Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. It also covers the Global Smart Wearable Lifestyle Devices market landscape and its growth prospects over the coming years. The report also includes a discussion of key vendors operating in this market.

Key Regions

APAC
North America
ROW
Western Europe

Key Market Drivers

Increased Demand for Wearable Lifestyle Devices
Increased Use of Smart Glasses
Increased Focus on R&D
Strategic Alliances

Key Market Trends

Advances in Technology
Decline in ASP of Wearable Devices
Increased VC Funding for Lifestyle Devices

Key Market Vendors

Adidas AG
Apple Inc.
Fitbit Inc.
Garmin Ltd.
Jawbone (Aliph Inc.)
LG Electronics Inc.
Nike Inc.
Samsung Electronics Co. Ltd.
Sony Corp.

To define the market circumstances in the next 3-4 years, Our analysts have conducted in-depth analysis of the impact of market drivers, challenges and trends featuring data on product segmentations, vendor shares, growth rate by revenue and an evaluation of the different buying criteria in the order of importance.