Tag: smartphone applications

Himmat mobile app rolls out to improve women’s safety

This new smartphone application has been launched in Delhi and the Union Home Minister was present.

A new mobile app called “Himmat” has been developed for and launched by the Delhi Police in India, in order to provide women with a tool that will allow them to make a very quick and easy distress call to appropriate parties so that they can receive the help that they need.

The mobile application lets them reach the Police Control Room and their relatives in an emergency situation.

Union Home Minister Rajnath Singh was present in New Delhi, when the mobile app was first launched by the police. Its primary market is employed women who are smartphone owners and who find themselves traveling alone – even late at night – as a result of their working hours. At the same time that the mobile application was launched, Singh also handed out pepper spray to the women who were present and gave awards to girls who had gone through the Delhi Police self-defense program and had successfully completed it.

The Delhi Police received Sing’s praise for the use of technology and the mobile app for improved policing.

Mobile App - PoliceDelhi Police Commissioner BS Bassi was also present for the launch of the Himmat app for mobile devices, and explained that the process involves downloading the application by registering with the Delhi Police website. Registration involves sharing the smartphone user’s name and number, as well as the contact information of at least two friends or relatives who could be contacted in case of an emergency.

Upon the completion of the registration, the smartphone user receives a text message with a download link and a registration key. When installing the smartphone app, the registration key needs to be entered, but that is a one-time occurrence.

After that point, the smartphone user opens the mobile app while traveling alone, and can send an alert to the police or to his or her emergency contacts simply by shaking the device or by pressing on the power button/soft button. Immediately after the distress alert has been triggered, a thirty second audio/video recording will begin on the device and that will be relayed to the Police Control Room (PCR). Bassi explained that once that message is sent to the PCR, they will receive a call back to check on them.

Mobile apps are increasing in use

At the same time, surfing the web over smartphones has started to decline.

Recent news about the use of mobile apps from Furry, an analytics provider, has shown that the usage of native applications over smartphones is continuing to rise, but it is doing so at the expense of the use of the web.

The data from the company showed users spend an average of 2 hours and 42 minutes on their devices each day.

This usage, which was accurate as of March 2014, represents a notable growth, as the same figure a year beforehand had been 2 hours and 38 minutes. Of that time, the usage of mobile apps represents 2 hours and 19 minutes. Equally, the amount of time spent surfing the mobile web has dropped in the United States, from having been 20 percent of the time spent on those devices in 2013 to only 14 percent, this year. This means that only 22 minutes per day are being spent on surfing.

This could suggest that the influence and attraction of mobile apps is growing among consumers.

Mobile apps increasing in useAccording to Simon Khalaf, the CEO of Flurry, these changes suggest that the mobile browser is only one of a large number of other applications on a mobile device. He explained that a browser on a smartphone is “a single application swimming in a sea of apps.” The data that Flurry gathered in order to make this conclusion was from its network that represents more than 450,000 smartphone applications. Those apps are installed on more than 1.3 billion devices located around the globe.

At the same time, it used comScore for the data regarding the use of apps and browsers, and it used NetMarketShare in order to determine the distribution of the usage of mobile browsers. This means that as interesting as the claims from Flurry may be, it is combining data from several sources which each have their own methodologies. While this does not indicate that the data is necessarily inaccurate, there is no way to verify the accuracy of what it suggests, either.

The report also looked into the types of mobile apps that were the most popular and determined that gaming is still the category with the greatest usage, representing 32 percent of the time spent on smartphones. Facebook was in second place at 17 percent.