Tag: app store

EA has dumped several mobile games from online marketplaces

The company has taken several of these apps down, including “Real Racing” and “Dead Space”.

Electronic Arts (EA), the mobile games publisher, has now taken down a dozen mobile games from online marketplaces such as Google Play and from iTunes, without having given any prior public warning that these options would no longer be available.

This has arrived as quite the surprise to many players who had still been enjoying these titles.

The common belief is that the mobile games published by EA have been of exceptionally high quality and these titles were among the better options that had been available. Some players have responded with disappointment that these titles have been taken down. Some of the higher quality app titles that have been removed from the online stores have included “Flight Control,” “Dead Space,” Real Racing,” “Burnout Crash,” “Mass Effect Infiltrator,” and “Bejeweled 2”.

Two of the more popular mobile games from that list have been “Real Racing” and “Flight Control”.

EA Dumps Sevearl Mobile GamesThose popular game apps were among the more surprising removals by EA. The reason is that they have been popular and were considered by many people to be among the mobile gaming opportunities that established devices such as tablets and smartphones as legitimate platforms for players.

As there hadn’t been any announcement made by EA to warn the public, fans of those games have been quite disappointed as they were not provided with the opportunity to prepare for the removal. Beyond the disappointment is a general surprise felt by many as the games were taken down regardless of their high quality and the lengthy lists of positive reviews that they have received.

Still, there remain a number of mobile games that EA has continued to support, such as “EA Sports UFC Mobile,” and “The Simpsons: Tapped Out”. Each of those popular titles can still be downloaded as usual and the regular updates for those options appear to be continuing on without interruption. Some early reports have suggested that the games were taken down as a result of the most recent update to iOS 9 and because – as popular and high quality as they may have been – they might not have been earning very much money for EA.

Mobile Gaming market to grow at a CAGR of 21.39% during year 2015-2019.

Global Mobile Gaming Market 2015-2019

Mobile games are played either using internet connectivity or by installing a game in the mobile device. They can also be played by installing non-network mobile gaming applications that are pre-installed or downloaded from application stores such as Google Play and App Store. The non-network mobile gaming application uses the mobile device’s platform to run the gaming software.

Global Mobile Gaming market to grow at a CAGR of 21.39 percent over the period 2014-2019.

Smart mobile devices have seen huge demand as gaming platforms. The diverse connectivity options available on these devices like 4G, Bluetooth and Wi-Fi are helping them edge-out laptops as sought-after platforms.

“More than 60 percent of users play games on their mobile devices on a daily basis and nearly 65 percent of the money spent on smartphones and tablets is for gaming purposes,”.Mobile Gaming Market

The latest report also draws attention towards a shift in gamer demographics, which is affecting the Global Video Game Market as a whole. There has been a drastic increase in the number of women and children gamers, which has resulted in a change in the marketing strategy of vendors and overall USP of their products.

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“Gamers in the 25-34 age group are much more willing to pay for games, and are ready to spend heavily on micro-transactions while playing games on their mobile devices,”

Covered in this Report

This report covers the present scenario and the growth prospects of the Global Mobile Gaming market for the period 2015-2019. To calculate the market size, the report considers revenue generated from the sales of mobile games.

The report consolidates revenues generated from the following major regions: APAC, North America, EMEA, and Latin America.

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The report, Global Mobile Gaming Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers North America, Latin America, and the APAC and EMEA regions; it also covers the Global Mobile Gaming market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.