Category: Mobile Gaming

International Games System aims to take big steps in 2013

International Games System takes big stepsInternational Games System plans to take over Taiwan gaming and break into South Korea

International Games System, one of the largest game development firms in Taiwan, is looking to enter into the mobile gaming market of South Korea. The company has a strong interest in online gaming and has recently announced its partnership with Chunhwa Telecom, which will pave the way for the launch of a new online mobile game. Though International Games System is looking to break into the South Korean market, it will also be launching a number of mobile games in Taiwan as well.

Mobile gaming gains momentum

Mobile gaming is picking up steam, even as the industry itself is already inundated with products from a vast multitude of development companies. One of the reason mobile gaming has been gaining attraction is because of the widespread use of smart phones and tablets. The advent of these mobile devices opened a new avenue for the game industry, through which is could target a demographic that was interested in playing games wherever they may be at the time.

Developer aims to develop largest gaming platform in Taiwan

International Games System has plans to create the largest online gaming platform in Taiwan. Through this platform, it expects mobile game sales to more than double in 2013. Currently, the company’s most popular game, Salon Boss I, boasts of 300,000 users in Taiwan, Hong King and Macau. International Games System believes that it can expand its reach by creating an online gaming platform that acts as a hub for all of the company’s current and future titles.

Plans in place to enter South Korean gaming market

Breaking into the South Korean gaming market may be significantly more difficult task. International Games System will have to face down much larger companies than itself if it wants to be competitive in the market. Currently, the company is working on agreements with SK Telecom, KT Corp, and LG U+ that may help it establish a foothold in the South Korean gaming market.

Supercell showing how successful mobile games can be

Mobile games tabletSupercell finds success with tablets

Tablet gaming has been growing in popularity over the past several years. Tablet devices have managed to capture the interest and support of consumers all over the world, many of whom are highly interested in mobile gaming. Game developers are taking notice of this growing interest in mobile gaming, especially on the tablet front, and have been focusing more on developing games for tablet devices specifically. Supercell, a Finnish game developer, has taken the approach of developing games for tablet platforms before any other platform.

Developer generates $1 million in revenue daily

Supercell is a small development company comprised of roughly 70 people. Though the development studio is quite small, it has managed to etch out a great deal of success. Supercell is currently generating approximately $1 million in revenue on a daily basis, which is coming from two games: Hay Day and Clash of Clans, which are both available only for the iOS. This means that the developer has gained a significant amount of momentum since October of this year, when The New York Times reported that it was only making $500,000 daily from the same games.

Supercell overcomes Electronic Arts

Supercell has surpassed Electronic Arts in the realm of revenue generated through the iOS platform each month. This is a major milestone for any development company since Electronic Arts has long been one of the dominating forces in the game industry. Electronic Arts accounts for more than 960 mobile gaming applications that are available through the Apple App Store, all of which have been beaten by the 2 mobile games that come from Supercell.

Supercell may soon become the next super power in gaming

Supercell has established a strong presence in the mobile gaming space. Backed by strong support from tablet gamers, the developer is expected to continue gaining momentum into the future. If the developer can mimic the success of its first two games, it may soon become one of the next major development studios in the game industry.