Tag: social gaming

Mobile games may be gaining more ground with Facebook

Mobile Games FacebookFacebook may be looking toward mobile games

Facebook has hired the development team behind the Spaceport framework. Spaceport exists as a platform to help mobile games developers publish their products across multiple platforms. The platform has been used to expand the reach of the mobile games space, allowing developers to access platforms that they would not have had access to in the past. Spaceport can, for instance, be used to take a web-based game and bring it to Android mobile devices, effectively converting it into a mobile title.

Facebook has a strong history in the gaming field

It is no secret that Facebook has a strong interest in gaming. In the past, the company has leveraged its status as a social network to expose millions of consumers to the games it had supported. These games brought in significant revenue for Facebook and the social network had once been considered an ideal platform that developers could use to connect with a massive audience. Facebook has been losing traction with developers over the pas few years, however, as more developers begin to favor the Android and iOS platforms due to the rampant popularity of mobile games.

Spaceport team may help Facebook break into mobile gaming

In hiring the Spaceport team, Facebook may be making a move into the mobile space. The social games that are supported on the site are still very popular among Facebook’s users, but the company has been showing significant interest in the prospects that could be gained in the mobile gaming field. Mobile games have come to represent one of the most lucrative sectors of the game industry, which is enough to entice several companies to look toward getting involved in gaming.

Mobile is becoming the primary focus of the social network

Facebook has been reforming its online presence recently. The social network has improved its mobile platform to align better with the interests of its users and Facebook has launched new versions of its SDK to Android and iOS developers. The social network, as a whole, is becoming more mobile-centric as well, with many of the features being added to the social network catering to the mobile space specifically.

Mobile games off to a rocky start at Zynga

Zynga mobile gamesZynga has some trouble getting traction in mobile games

Zynga had once been a formidable force in the social games sector. The company is responsible for some of the most popular social games in the history of gaming, with much of its success coming from a close-knit relationship with Facebook. Over the past two years, however, Zynga has experienced a proverbial fall from grace among consumers, largely due to allegations regarding copying certain features of other very popular games. Zynga has since been struggling to restructure itself in order to reclaim its throne, adopting a strong focus on mobile games.

Mobile may be the future, but it is not without challenges

Zynga believes that mobile games, especially those designed for tablet devices, could help it reassert its dominance in the game industry. Mobile games have certainly been very successful for a variety of other development studios and continue to be well loved by consumers, but Zynga has had trouble finding the traction it needs to be successful. Last year, Zynga purchased mobile games startup OMGPOP, which is responsible for the highly popular “Draw Something” game. Since the acquisition, however, Zynga has seen lackluster performance in the market.

Dan Porter bows out of Zynga

This week, Zynga has announced that Dan Porter, former CEO of OMGPOP and the head of Zynga, has left the company. Porter is well known as a colorful and outspoken individual in the game industry, two traits that have made his integration into Zynga somewhat difficult. Last month, Porter was quoted as claiming that Zynga deliberately copies the games produced by its competitors, a comment that he later apologized for. Porter’s tenure with Zynga is marked with turbulence, mostly represented by the poor performance of the company’s mobile games.

Sean Kelly to take the helm

Porter did help draw attention to Zynga’s new focus on mobile games, helping generate hype behind the shift away from social gaming. The former executive will be replaced by Sean Kelly, who was formerlly the head of one of Zynga’s most popular games “CityVille.” Kelly is expected to keep Zynga focused on the development of mobile games while also helping the company recover from some of the damage that has been done to its stocks over the past year.