Tag: mobile games console

Sony unveils ambitious mobile games console for homes

Mobile games are coming to the TV with the help of Sony

Acclaimed Japanese technology giant Sony has taken a bold step in the game industry by unveiling its new PS Vita TV, a small but powerful console based on the company’s modestly popular Playstation Vita. Unlike its handheld counterpart, the PS Vita TV does not feature a screen or any sort of controls. Instead, the console allows users to play games exclusive to the Vita on their televisions, without actually having to own a Vita console. This could set Sony up to compete with others that have been showing a strong interest in mobile games.

Game industry continues showing support for mobile titles

While mobile games are often played by consumers on the move, the vast majority of people playing these games do so from home. Smartphones and tablets are preferred platforms for many, but other handheld devices, such as the Playstation Vita and the Nintendo 3DS, have become a staple among gamers interested in portability. Recently, several game companies have been looking to take advantage of the popularity of mobile games by creating consoles that allow consumers to play these games on a bigger screen and with better controls. The Ouya is one of the most recent, as well as most criticized, console to attempt to accomplish this.

PS Vita TV to make Vita games more accessible


PS Vita TV will support all Vita games and will cost approximately $100 for the standard edition. While there are not many Vita games available today when compared to games exclusive to its handheld counterparts, these games typically receive high praise from the game industry and avid gamers. There are many developers interested in mobile games that are looking to bring new titles to the Vita as well and these future games will also be supported by PS Vita TV.

Mobile games continue to gain favor with consumers

When many people think of mobile games, they usually get the idea of gaming applications played on smartphones and tablets. Mobile games were common on handheld consoles long before smartphones were invented, however, and mobile gaming has evolved aggressively over the past decade. Today, consumers have become very comfortable with the concept of mobile gaming, which has encouraged the game industry to attribute more attention to this sector in recent years.

Bluestacks takes a swing at mobile games with new console

Mobile Games for TVNew console designed to bring mobile games to TV screens

Bluestacks, a software company that garnered acclaim for bringing Android applications to PCs and Macs, has taken its first step into the competitive gaming arena. The company has unveiled GamePop, a new console that is meant to make hundreds of mobile games available to gamers. The console is designed specifically to bring mobile games to the TV, allowing consumers to take advantage of their home entertainment systems while playing their favorite mobile games.

GamePop may breathe new life into home gaming

GamePop comes equipped with a subscription-based service. This service allows users to play mobile games on their TVs rather than their mobile devices. The console is expected to alleviate some of the restrictions that have been placed on mobile games in the past and provide consumers with a new way to experience these games. The GamePop is not likely to encounter any significant competition in this field as it is currently the only other console that offers this access to mobile games, with the other being the somewhat infamous Ouya.

Mobile games continue to be an attractive market

Mobile games represent a very promising market in the game industry. Bluestacks has taken note of the rise of mobile games over the past few years and believes that the time is right to make a strong entry into this market. The company believes that the GamePop will satisfy a need that has not yet been met by the game industry at large.

Subscription service may be attractive to developers and gamers alike

The GamePop is expected to appeal to developers as much as it does to gamers. Developers of mobile games must often resort to extreme marketing and other measures to generate revenue. With the Ouya, these developers have little chance to generate revenue as they are forced to offer their mobile games for free. GamePop’s subscription-based service may provide more flexibility, as part of the funds collected through the subscription will go toward developers and the acquisition of new mobile games.