Tag: microsoft augmented reality

Augmented reality wearable tech assets purchased by Microsoft

In a deal that has been reported to be worth up to $150 million the Xbox maker is in even more deeply.

Microsoft is making technology news headlines with the latest rumors that have surrounded its move toward augmented reality, as claims are now being made that the company has paid as much as $150 million into the purchase of assets relating to AR and head mounted wearable technology.

It is believed that the assets were purchased by Microsoft from the Osterhout Design Group (ODG).

ODG is a technology company that creates various types of products for several markets, including consumer, military, and industrial. Microsoft had previously been in discussions to attempt to actually purchase the company, but has instead come up with the deal to purchase some of its IP, instead. The price of this acquisition is believed to be somewhere between $100 million and $150 million. It is strongly believed that augmented reality and wearable technology play a considerable role in this purchase.

This augmented reality and IP technology deal reportedly closed way back in November 2013.

At the same time, the patents were reported to have been handed over to Microsoft in January of this year. Among the patents that were reportedly snatched up by the tech giant are items described as “see-through near-eye display glasses including a partially reflective, partially transmitting optical element,” in addition to “video display modification based on sensor input for a see-through near-to-eye display.”

By the time that this article was written, Microsoft had not released any official comments about the reports that have been made about the AR technology or the patents. Therefore, it shouldn’t be considered to be carved in stone. However, the reports were made by sources that have been very accurate in the past.

If Microsoft did, indeed, obtain these wearable technology and augmented reality assets, then there are a very broad range of different possibilities for the ways in which they could be used. While some seem to think that it could be for gaming, more specifically for future Xbox releases, others are guessing that it may mean something more comparable to Google Glass. Until something official is actually released, there will be no way of knowing for certain.

Augmented reality IllumiRoom from Microsoft will one day bring AR home

Though it is probably coming, it is still likely another five to ten years away.

Having first debuted at CES in 2013,  is the latest Microsoft experiment that brings augmented reality into the living room of a home using a combination of a projector and a Kinect camera.

The purpose would be to enhance the environment in which consumers live every day.

The introduction of the augmented reality technology explained that it was meant to “blur the lines between on-screen content and the environment we live in.” There were a series of different proposed applications for this type of technology and experience. However, the most commonly noted was its potential for integration with gaming in order to generate an exceptionally exciting playing experience.

Augmented reality would allow imagery to be projected around the entire space, not just on the screen.

The result of this augmented reality gaming projection would be an expansion of its boundaries, for an added layer of game playing immersion. This would allow features to be seen all around the individual, not just straight ahead. In theory, this could mean everything from wildlife to projected weather effects.

Microsoft explained that the augmented reality tech would be made possible through one of its “next-generation gaming console” devices. That hints that it could potentially be present in one of the next versions of the Xbox. At the same time, Microsoft has been repeatedly saying that “it’s purely a research project,” so consumers might not want to get their hopes up, quite yet.

Hrvoje Benko, from Microsoft Research, explained that IntelliRoom and the related reference to next generation consoles are not necessarily an “explicit reference” to the company’s Xbox. However, it is more likely to be a statement regarding augmented reality technology that could come available in “five or ten years.”

At the same time, Benko did say that Kinect and Xbox teams have been partnered in a number of different IllumiRoom related projects. He did state that “there’s a dialogue going on continuously there.” Equally, though, he also pointed out that the augmented reality experience still has many issues that need to be resolved before it would come close to being ready for sale to consumers.

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