Developers show faith in wearable technology
Mobile games developers are beginning to show a great deal of interest in wearable technology. Google Glass and Samsung Galaxy Gear have yet to attract the enthusiasm of consumers, but game developers are keen to make new products for these platforms. Glass, in particular, has managed to establish a following among consumers despite the fact that it is not yet available. Game developers have been rushing to make applications for the platform in order to take advantage of what could be the next big thing to come to the consumer electronics realm.
Wearable technology could change the mobile space
Glu Mobile, a prominent developer of mobile games, compares the potential of wearable technology to that of the iPhone when it was first launched. The iPhone received a great deal of hype before its official launch and went on to revolutionize the mobile space, especially where applications are concerned. Wearable technology may have a similar impact on the mobile space, but it is impossible to tell for certain whether or not this will be the case.
Mobile games on Glass being released in January
Mobile games for Google Glass are already scheduled for launch later this month, but Glass itself has not yet been officially released. Currently, only a few thousand developers have access to the platform. Developer units were issued in order to get developers more comfortable with the platform and understand its capabilities and limitations. Game developers have praised Glass’ use of augmented reality as well as its other features.
Some challenges may lie ahead for mobile games on wearable platforms
Mobile games and wearable technology may go hand-in-hand. These games are well liked because they can be played anywhere and at any time. Technology like Glass compliments this feature, allowing users to play mobile games whenever they like. The problem, however, resides in how a Glass user will actually control their mobile games. If voice control is the only option, mobile games may soon become more of an annoyance, especially for commuters, than a source of entertainment.