Tag: Augmented reality marketing

Augmented reality initiative to be launched by CrowdOptic

Augmented RealityCrowdOptic gears up for new augmented reality initiative

CrowdOptic, a developer of crowd-powered mobile applications that are often used at live events, has announced its partnership with the Location Based Marketing Association (LBMA). Through this partnership, the two parties will work to develop and deploy new services designed to be used at live events. These services will take advantage of “focus-aware” mobile technology, which is to say that the mobile applications being developed by these two parties will make use of augmented reality.

Marketers becoming more interested in interactive technologies

The LBMA has long existed to foster the research of engaging and interactive technologies and how these technologies can be used in terms of marketing. As the organization’s name suggests, location-based technologies often receive significant attention, but augmented reality has been growing more popular recently. The LBMA boasts of a large network of marketing affiliates, all of which are eager to engage consumers in a new and more dynamic way. As such, these affiliates are becoming more interested in the capabilities of augmented reality, largely because the technology presents a new approach to the matter of engagement.

CrowdOptic seeks to introduce focus awareness to mobile space

CrowdOptic has plans to launch its latest initiative in a series of phases, which will take place at several major entertainment events that will be held throughout the summer. The initiative is meant to draw focus to focus awareness, a concept developed by CrowdOptic that refers to the usage of location-based technology and augmented reality. The company suggests that focus awareness opens the doors for a new generation of mobile applications that can allow users to access dynamic digital content while also connecting with other people at the events they attend.

Mobile marketing may thrive through augmented reality

In mobile marketing, augmented reality is quickly generating a great deal of hype. The technology has garnered acclaim for its ability to present digital content in a way that consumers have never seen before. Consumers can also interact with this digital content, making marketing campaigns more dynamic and enjoyable for the consumer.

Augmented reality added to cereal marketing

Lucky Charms Augmented RealityLucky Charms is using mobile to go beyond traditional “prizes” to appeal to adult consumers.

In its most recent mobile marketing campaign, General Mills has created an augmented reality app for its Lucky Charms cereal that sends adult consumers on a “Chase for the Charms.”

This app allows mobile device users to go on a virtual hunt for marshmallow treats.

The goal of the augmented reality game is to reach the end of the rainbow with Lucky the Leprechaun. The cereal manufacturer released a video as a teaser for the app ahead of its launch, which is St. Patrick’s Day.

The augmented reality campaign is linked to the holiday that is known for its similar theme of Irish lore.

On St. Patrick’s Day, users will be able to tap on their mobile device screens when they use the augmented reality application, to capture Lucky the Leprechaun’s charms as they appear before them. The charms use AR technology to look as though they are located in the real world. As an incentive, the company is also offering prizes based on the number and type of charms that were collected.

Among the instant prizes are t-shirts, a cereal dispenser, or a chance to appear as an animated character in an upcoming ad for the product. The grand prize is a pot of actual gold that is valued at $10,000.

Behind the augmented reality campaign is the creative agency called Saatchi & Saatchi. The app itself was the creation of Ogmento. The app itself is being heavily marketed. On Friday, mash-up music video was released, featuring several of the classic advertisements for the cereal. The video itself was performed by John Boswell, who is better known as “Melodysheep”, and who is otherwise recognized for his Julia Child tribute.

This new mobile marketing campaign is the latest effort by the brand – now 49 years old – to reach out to adults who had grown up with the cereal and who are now using smartphones and tablets and are receptive to the augmented reality experience. The strategy was started last year with a television ad which has since broadly expanded to include the AR technology.